xpyre wrote:
On 1.2 if they develop the correct defence method to your only attack method (seems random) then there are some almost unwinnable positions. I'd suggest restarting if this happens. |
I played Achilles' Heel for the first time last night and faced this exact situation. The DL had escort ships with speed 14 and shield defence in the high 20s, and of course the only type of weapon we can research in that scenario is beams. I decided to persist with the scenario and see if I could find some way to win, including racing up the beam research line to see if I could make ships that would outmatch their defenses. That was tough with only the starting two colonies to my name, but I gave it a go anyway.
Later in the game, as I scouted their planet, I noticed something: toward the three-year mark, they had their uber-escorts out destroying at will, but their planet was defended by a fighter with no defenses. A fighter! I redirected my fleets of small ships toward their home planet for a sneak attack, made two 3K transports, and defeated the fighter and took over the planet. It was an unexpected victory for sure.
Mind you, this was playing on painful, so the AI should have been up to snuff and IMHO at least had an escort at the planet, or put shields on the fighters.
Aside from the usual good playing tactics / strategies, the keys for me in the scenario were:
* fast ships. My teammates researched up to hyperwarp, and I traded them for it.
* tech trading. every ten turns or so, swap techs with your allies. Use your starting cash to help with trades.
* tiny or small ships. I started with medium ships and realized that numbers were more important than HP.
* numerical superiority. At the start, surround the DL ship with two or three fleets to take out their ships.
* an expectation of pyrrhic losses. Don't cherish or bond with any ship or base, because it will die. Guaranteed.
* life support. I had to have two extended modules on each ship to make it to Teth b/c my starbases were routinely destroyed, and the torians took over the planet that I lost to the DL before I could get transports out there.
The scenario is winnable, even if the DL develops shields. If that happens, stick it out and see if you can find a route to victory. It is much more rewarding to win under difficult conditions than to throw in the towel and start over. And heck, you might learn a new strategy or two that will help you improve your general playing skills.