Ok this is the very first thing that has pissed me off about the game. I am playing the last mission of the campagin, the Dreadlords are ALL OVER my tiny, puny group of worlds (five) and I have just ended producing my first batch of "Dlord Killa" type small craft (5 attack, laser).
Still, I cant group them fast enough to even make a dent on the Dlord ships... I am thinking of running, regrouping in open space and coming back as a fleet, and all of a sudden, the Dlord ships stop... I take a closer look and find out.. they are UPGRADING right there next to my worlds! we are talking some 8 or 9 ships here, sitting ducks!
So I send my ships after them, thinking it´s gonna be a massacre with our side coming out alive for a change.. but my ships can´t attack them. They certainly have the range, they just won´t attack.
Now, I realize this may have been included to prevent the player from suddenly gaining the advantage while the Dlords are sitting ducks, but STILL, it kinda pisses me off. If they are defensless while upgrading, don´t let them upgrade right next to my worlds, it´s frustrating not being able to blow them from the sky while they are RIGHT THERE.
Of course, next turn, they finished upgrading (new and improved Dlords, now with 28 laser defense!) and destroyed my ships..