Trashman:
1) i'm with you 100% on tactical combat, its a great idea - provided the AI is able to perform well. Even Frogboy reckons its a good idea, so it might come eventually. its in the journals, go look.
2) Yup, the weapon tech list (No, it is not a tech tree, don't even try to pretend that it is) is a bit weak and needs more flavour, (BTW does anyone know if the neutral civs get any of the weopons and defences we are promised or is increased morale and those loverly tech buildings it....?), hell they could even make the tech list into a tree by making sure you have to sometimes research two or more things to get to a certain tech. Also a laser is a 'coherent' beam of 'electromagnetic' radiation.....
3) yeah, whatever you want pal, you want fries with that?
4) I'm afraid i'm going to have to agree with Rant-athonas here on the trading stuff. as for the weopon tech i'm sure we already have some of what you want only its set out differently to how you say you want it (god that almost makes sense). i'd simply settle for more diversity and a structured tech tree. the rest is definitely tactical combat orientated, i like it. As for racial techs bring em on!
5) they've already got the balance on the engines as they are bigger on larger hulls, so its sorted. Its just a shame that they increased the weapon sizes too.
6) Yeah baby! i particularly like your research idea, its similar to Alpha centauri's style of you research this and i'll reasearch that. As for territorial areas...i dunno, its space .... man, it should be free for all! Peace out!
As for what i want.....
a) I want a couple of new story campaigns to play. with more cutscenes than the last one,( i'm playing it again with 1.1 and the DL are wickedly overpowered, but no match..(yet) for my smarms of microfighters.), some actors would be nice too...how about Mark hamill, he's pretty cheap these days....

More planetary improvements and wonders and trade goods:
ambrosia - increased lifespan
galactic library - increases races overall reasearch rate.
War college - marines built there are much tougher
anything good to add some more diversity to the gc2 lineup
c) Even better AI
d) Tactical combat. go on shout at me i don't care...
e) more research options => tech tree
f) More espionage options - assasination, tech theif, rioting, kidnapping key personnel, corrupting officials, more...
g) the ability to be negative in racial abilities so as to augment other facets better. this also would enable the ai's to be more diverse in their abilities too, as it allows for a greater 'range' of differences.
h) constructors can be used to make moon bases or defence/radar platforms
Yeah i want a lot, but what i really want to see ( realistically ) is options a, b, c and g. Tactiacal combat is still a pipe dream, so is more research options.
Anyway thanks for listening, later init