Probably a little bit of everything, no telling how advanced the AIs were when randomized, and any civ can have a bum start position which it is harder to get out of without tech trading. I consider the exploitation of tech trading as one of if not the most powerful strategy available.
On the higher difficulty levels, if I turn tech trading off and don't play the diplomacy gambit I'm very likely to get creamed. Maybe it's just habit, but I even went diplomatic playing the Yor when I was getting far behind on tech / military and such on masochistic and in a few months I was back on top in tech, economy, military and almost everyone in line to be my ally if I wanted, but I destroyed them instead.
It also depends on what your style of play is (for that game) as tech trading on makes playing a good, diplomatic race excessively easier while tech trading off favors the militaristic aggressors. One way, you sit back just research diplomacy techs and let everyone else give you a free ride to the top. The other way, you can focus on weapons and invasion which your enemies will often lack, then when you come to conquer them, you get their domestic techs for free.
I've also found it fun though to try to be diplomatic with tech trading off and trying to be evil with everyone working to their best against me, but as I said, on the higher difficulties it's not really an option for me unless I want one of those wounded in action medals... which I do hope to get soon.
I also find it fun to do other odd things like a tech victory as Arceans on a tiny galaxy. I guess I'm just wierd like that, but I'll save that for another thread.