Today i had CTD while the game was autosaving. It seems the game let the memeory(about 1750MB) overflow! Looks serious.
Debug Message: Version v1.1 last updated on: Mon Apr 24 19:03:49 2006
Debug Message: Could not find a TGN Serial No.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/29/2006, 19:24:46
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: .
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: German (Regional Setting: German)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz
Physical Memory: 1024MB RAM
Page File: 238MB used, 2221MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: Sapphire RADEON X700 PRO
Manufacturer: ATI Technologies Inc.
Chip Type: RADEON X700 PRO (0x5E4B)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_5E4B&SUBSYS_0530174B&REV_00
Display Memory: 256.0 MB
Current Display Mode: 1024 x 768 (32 bit) (75Hz)
Monitor Name: Plug und Play-Monitor
Monitor Max Resolution: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606
Driver Date: 3/22/2006 05:56:42
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_011113F6&REV_10
Manufacturer ID: 1
Product ID: 100
Driver Name: cmaudio.sys
Provider: C-Media
Driver Version: 5.12.0001.0643
Driver Date: 11/18/2002 15:51:40
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): Sapphire RADEON X700 PRO
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 75
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
...(very long, i shortened it to get to the interesting trouble...9.
Debug Message: Destroying ship Altarian Verteidiger M11-1 4674. Orbiting: 1
Debug Message: Was Orbiting: Nestor II
Debug Message: Destroying ship Altarian Verteidiger M11-1 4674. Orbiting: 0
*DEBUG ERROR: ***Ship graphics for fleet unit (Altarian Flotte 479) could not be created: Ship 0:Eskorte M12-1 4683 Ship1:Altarian Truppentransporter M7-4 4670 Ship2:(null) ***
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Deleting previous save game.
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Dokumente und Einstellungen\Besitzer\Eigene Dateien\My Games\GalCiv2\Auto speichern.sav
Debug Message: Num Sectors Across: 12
ASSERT ERROR in file .\Source\memman.cpp at line 1326.
ASSERT ERROR in file .\Source\memman.cpp at line 975.