While I agree, and was one of the many complaining, that it was way to easy/cheap in 1.0x to buy the starbases from the AI, I have to question the grounds of why the AI said no to the following trade:
AI Offer
- 1 5 module Influence Mining Starbase
My Offer
- 47,000 credits
- 1 10 module Influnce Mining Starbase
- 2 10 module Military Mining Starbase
- 1 10 module Morale Mining Starbase
- 1 10 module Economy Mining Starbase
- 1 10 module Research Mining Starbse
- 1 13 module Economy Starbase
- approx 100 med hull top of the line ships (I was lead in tech and the ships were the best I had)
- 23 planets fully built up. Random range from PQ4 to PQ23, average about PQ11.
This would have left me with 1 planet (my homeworld) and 2 medium hull ships in its orbit. Me and the Thorians were at Friendly. As I was top in tech I believe I was either egual or above in Diplomacy, but as I don't have the game currently in front of me I can't look and see.
So while I agree that it was way to easy before, the AI turning down the above offer seems insane to me. And no, I had no intention of actually trading all that. I just kept adding stuff to see what it would take to get an offer that the AI would accept. I was stunned when I had thrown in everything I had and they were still saying no. So thats why I'm thinking its broken at the moment. Not a problem, I can still play it, just not 'perfect' yet.