I very much appreciated the somewhat simplistic (and buggy), yet fun, interface in "Birth of the Federation".
Basically, you had the same sort of "watch the action" as you do in GC2. However, the scaling was better (star bases were truly mamoth compared to ships), and you had turns in that interface in which you could assign your ships one of a number of "tactics" - something like being the coach of a football team - there was a straight forward bull-rush, there was a circle manuever, there was a hang-back and lob long-range weapons, oblique pass, etc. Not many choices, maybe 6, but you got to choose them each "round" and then watch as the action unfolded.
However, the very best set of 3D controls for viewing anything comes from "Homeworld"! In fact, I keep trying to use those mouse commands in GC2 (and every other space combat game) as they were by far the most flexible and intuitive yet devised. If I could control my camera with Homeworld-style mouse interface (instead of the clunky one available in "free-camera" mode in GC2), then I wouldn't care a whit about the rest of it, cause I could in an instant rotate and zooom the perspective to one that gave me a good view of the action!
Overall, its way better than just seeing the little "zap, shield burst, zap back, boom" on the main screen. But boy, what if I could just zoom in on a combat happening on the main screen (or auto-zoom) and it simply blew up the action to something reasonable to watch the combat unfold!.... (auto zoom out at the end...)