Actually, there IS a problem with auto pilot, has been since day one, and apparently no one that can fix it cares.
Try this.
Turn one, colony ship that can move 2 spaces.  Tell it to move 3 spaces.
Hit end turn. Ship moves 2 spaces, and the date advances.
Hit end turn. Ship moves 1 space, and the date advances.
Now try it again after toggling "skip leftover moves" or whatever its called.
You will see this toggle has no effect, and we are all playing on "skip leftover moves please I didn't mean to put so many engines on it anyways" mode.
If they fixed this in beta, great, but I read the change log in its entirety and missed where they mentioned fixing it.
I find this highly annoying. I don't even use auto pilot anymore because I refuse to have my ship with a 50 movement be stopped after 1 movement because the toggle isn't working.
As advertised, you are supposed to be able to click end turn, then if there are unspent moves be prompted to use them.  It does not work as advertised, and the toggle for it is broken.... but I can't seem to find anyone who cares that can actually do anything about it.