I have an idea for a ridiculously easy mod that would greatly change the gameplay : just increase largely the size and cost of both Colony and Transport modules !
First it's rather weird to have those immense module carrying 500M people being so small as to take the same space than a couple components mounted on fighters.. Second the whole "grab the planets" startgame is not that fun for me, and I'd prefer a slower expansion where actually having colony ships would require time and investment, so prior development of the starting planet.
Doing this would just entail modfying a couple entries in GC2Types.xml
But I'd like to have some feedback on the values : if the modules don't enter anymore into Cargo Hulls you'll need Huge ones, and these are rather far in the tech tree.
As for cost I think they should be multiplied by 5 or 10... What do you think ?