When conducting a planetary invasion, the screen opens up and shows the two opposing forces.
Then there is a ratio displayed which changes (7 v 4, 13 v 8, 25 v 7 etc) while it waits for you to click on the bottom button and start the battle.
On my computer, which admittedly is doing about all it can to run GCII, the speed of these ratios changing is slow enough that as a player I can cherry pick the ratio I want, allowing me to win battles with signficantly inferior numbers.
My question: is this as it should be?
I can think of a couple of reasons why it could be:
1) I am playing the game on one of the easier settings and this is one way the game makes it easier for me.
2) There's some corresponding cost to choosing an advantageous ratio, most likely in terms of how much collateral damage to buildings on the planet occurs.
But it rings kind of hollow in terms of me actually "choosing" the ratio of the attacks. Of course, it would also ring hollow if this was some sort of roulette wheel where I do a kind of "big bucks no whammies" routine before I press the fateful ratio button.