Remember moo2s planetary batteries? missile silos? orbital platforms?
Wasn't it fun and relaxing not to have to worry about having a big fleet around every star because you'd know you were relatively well protected against small assaults?
wasn't it infinitely better than building bothering to build a few ships (or bring ships to starportless planets and knowing that unless you have a good ammount of them there, and a fleet manager, even the sorriest little fleet could take that planet if it sneaks in somehow?
Well, so why not instead of that omega defense and fleet manager garbage, have a building that acts as a defensive fleet?
Kind of like moo2s orbital platform.
Techs would give it upgrade options and you won't have to ever bother with it because it would upgrade automatically like any other building.
isn't that totally sweet?
It should be powerful enough to defend the planet from any weak attack, or even strong stuff later on, and the enemy would have to destroy it before being able to land.
All this power and convenience come at a price of course.
An ever precious tile.
A tile much better spent than the other stuff. I mean, come on, if an enemy has a good number of troop transports by your planets, no ammount of soldiering bonuses will help, you already lost.