I am so lucky

A big thanks to my coworkers on a Saturday

By on February 25, 2006 11:46:55 PM from GalCiv II Forums GalCiv II Forums

Frogboy

Join Date 03/2001
+1482

To many people reading this, a company is a company is a company. We don't really give it a lot of thought about the people -- the individual people who work at a given company.

Today was a good day. I've never been as proud as I was today when I came in.  I had a meeting with some out of town guests from Redmond (non game related) and to my shock, almost everyone was there on a Saturday.

There was no memo sent out. No hints suggested. Nothing to encourage people to come in on their weekend to work. Just a bunch of people who felt, on an individual basis, to individually come in to do some thing.

People came in to help pack boxes

A couple people came in with their spouses to help package up boxes. The pre-orders have been just amazing but totally unexpected at these levels.  We did more direct sales in the first two days on Galactic Civilizations II than we got on Galactic Civilizations I for the first three months. 

Let's just pull a ballpark number here -- 1,000 direct orders per day.  What would it take to ship those out? Let's say we called you up and asked you to send us 1,000 of something.  How long would it take to package them up?  Let's say you had super human powers and could package 1 up, label, and send it out in a single minute.  That's 1,000 minutes. That's about 17 hours straight for one person. And of course, it's not 1 single minute, it's more like 3 minutes so it takes 51 man hours to handle a single day's orders.  Which of course, is greater than 24.  So you're actually talking more like 7 people, full time, doing nothing but that.

In a company of 40 people with only roughly 30 at the main location, that's a lot of people.  To put things in perspective, my friend at Blizzard told me that they have over 1,500 people who just do support. Not art. Not coding. Just customer support.

So people came in, on their day off, without encouragement, without being asked to, with their families, to package up boxes to send out.  Their day jobs? Programmers, office managers.  Our staff attorney had his wife and kids in to help.

People came in to hang out on the forums and help people

Again, no demands, no subtle hints.  Just people coming in to help other people.  1 out of 100 people run into some account issue. Maybe they used two email accounts (one to buy the game and another when they created an account and hence their game account doesn't know they bought the game). Maybe some other odd thing happened. Who knows.  But 1 out of 100 people means 10 out of 1,000. 100 out of 10,000.  Pretty soon, you have quite a few people that need help.

People came in to help with sales and customer support

Kim, who some of you know by name, came in on her day off to answer email, help people with all kinds of things. Some people accidentally buy two copies of the game.  Other people lose their info.  There's a zillion different things that can come up.  But she and others came in and waded through it all. 

People came in to help with network server stuff

We were able to put the new build on Stardock Central today too.  I think some people who were previously dissing Stardock Central may have a new appreciation after trying to download the update from a "good old secure HTTP web page".  Because Stardock Central has a lot of nice feature that are hidden from the user.  All kinds of redundancy and AI to find a person's account and get that file downloaded for them and only the files they needed.

But to do that, IT people had to take time away from their families to juggle the delicate dance of updating a massively mirrored server network without it hicupping (which it did hicup between 4am and 10am today -- only minutes after I left and went to bed ironically). 

And more

And other people came in to tweak artwork, to work on modding guides, to figure out easier ways and tools for people to make ships.  Kristin from PowerUser.TV was in to put the touches on interviews with the game's team.  If you haven't ever been to PowerUser.TV, you should check it out.  She also helped us work with Paradox over in Europe on issues such as a misprint on the serial numbers they printed in their retail boxes (we'll have to update our system to deal with the misprint).

Nakor, who helps keep things together, was able to keep servers up, put new updates up, answer questions, help people on IRC, and so forth.

I'm just so honored to work with people like this.  It's definitely not me.  You guys can read my stuff, I'm kind of a goof ball. So it's not leadership by any means.  It's simply a matter of good people, good individuals who came in on their own.  Like me, none of them came in knowing that anyone else was coming in.  I didn't know they were coming in.  They didn't know I was coming in.  They didn't know that their coworkers were coming in.  It was a spontaneous thing.

And even those who didn't drive in, many of them were on-line from home. Helpig people out.  Hanging out on IRC answering questions.  And still others on IRC working to make sure that our primary business (Object Desktop and related products) continued to get proper support and help.

To my friends/coworkers. Thank you.  It is a privilege to work with you.

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February 26, 2006 12:16:56 AM from Stardock Forums Stardock Forums
Wow! As a gamer, you don't get to see much of how things are developed. What goes on behind the scenes. Wait a minute. I know Stardock is different. "Other" game companies generally lurk on forums, actual responses are so RARE.
With Stardock it is not so. Look at the sheer # of responses from Stardock personnel on this forum. You can't beat that! Best customer support and Service in the Galaxy.
It's too bad more companies aren't like Stardock. Thanks to those who post Developer journals and share with us. The beta was truly remarkable, I'd tell all my friends and anyone who asked to sign up for the next (whenever that is ).

It's truly amazing your employees did all that! And sharing that was so cool. So here's three cheers for all you hard working Stardock people.
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February 26, 2006 12:40:07 AM from Stardock Forums Stardock Forums
I've dealt with probably ten+ Stardock employees over the years. I've been at turns pretty helpful and a painin the ass I think. But they have always been great.

Thanks for the support Brad and team; if you ever need anything, you give me a holler.
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February 26, 2006 12:55:43 AM from Stardock Forums Stardock Forums
That is incredible.

I'm new to the universe here but even though I'm playing GC2 I've got your website up because I've found it to be a great community and have been really impressed with how the staff actually post on the forums, etc.

I will certainly be looking into more of your products as a result. You may not realize what a good thing you have going there but it is certainly showing through out here in userland.

Grats on success!
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February 26, 2006 1:04:23 AM from Stardock Forums Stardock Forums
I am also rather new. Never have I ever seen a developer more dedicated to its products and to its customers as Stardock. Its really good to see since i come from a website where the game developer does respond to posts but more likely says something like "Figure it out your self" or "Your on you own" then actually trying to help the customer.
I have long since canned that game and any others developed by that company. I am 110% certain that will not happen with this game when I get it.
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February 26, 2006 2:54:28 AM from Stardock Forums Stardock Forums
This just confirms it, You have some really great co-workers!

Its really impressive that your team felt commited enough to come in and help along, The fact that they can drag their kids along too (And them willingly helping) is also pretty damn cool.

Speaking of kids, Anyone remember the child labour card from TCM?

May your luck with Galciv 2 come out and your $28,000 worth of orders a week continue!
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February 26, 2006 6:58:41 AM from GalCiv II Forums GalCiv II Forums
Good to hear you're surrounded by great folks.
It's that kind of "location factor" that makes (or breaks) things.
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February 26, 2006 8:50:43 AM from Stardock Forums Stardock Forums
I bet the guys that didn't come in on their day off feel like crap now.
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February 26, 2006 1:05:25 PM from Stardock Forums Stardock Forums
LOL@Frightlever

Nah man, they're back home, in sleep-wave collection pods, which store half of the alpha waves they produce while in RIMs, then wirelessly transmit the sleep-power to the Stardockians still working at the office and at home, so that they don't have to sleep at all. It's like wireless caffiene!
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February 26, 2006 2:22:19 PM from Stardock Forums Stardock Forums
In my experience with Stardock employees online, I have always been very impressed. Sounds like a great group of people.
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February 26, 2006 4:54:58 PM from Stardock Forums Stardock Forums
We're happy that everyone seems to enjoy the game, as long everyone know that our tears, sweat, and blood went into shipping all those orders (I got 6 paper-cuts between friday and saturday, so my appologies if the blood part is literal)
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February 26, 2006 6:06:42 PM from Stardock Forums Stardock Forums
Well, I hope that Stardock has some sort of profit-sharing plan set up for its employees. I've seen too many start-ups and small companies where the only people that benefit from "above-and-beyond" employee enthusiasm are a small group of people at the top. Not pointing fingers, moreso a general comment about the state of this industry.
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February 26, 2006 6:11:44 PM from Stardock Forums Stardock Forums
As someone who's worked with the Stardock folks ever since GalCiv 1, let me add my thanks in here as well. You guys have constantly gone above and beyond the call of duty. Heck, I remember one day when I was having installation issues... Nakor refreshed the program build on the server to try and address my issue. It's things like that, and like the IRC room that have won me over as a customer for the long haul.

Thank you, everyone.

And BoogieBac... I hope none of those cuts were from my order
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February 26, 2006 7:51:18 PM from Stardock Forums Stardock Forums
Congrats! Even if you have trouble filling the orders, it's good to see you have plenty of them.

The staffers here from what I have heard and experienced in my communication with them are the best around, I've had the best support from Stardock and I got no Microsoft answers. IE no perfectly valid, yet useless answer.

I must admit, there's an alterior motive for my help... the more I help the more you guys can focus on filling orders and updates. The more time you get, the better my chances are at getting a better game. And I've got enough time currently. So I'm being... helpfully selfish.
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February 27, 2006 12:25:10 AM from Stardock Forums Stardock Forums
I have to say, Stardock is by far, one of my preferred gaming companies. I never played Galactic Civilizations, and my Galactic Civilizations 2 copy has not arrived at Gamestop yet (Not your fault), but I can say with confidence, that no other company, not Blizzard (Who I'm willing to shill out 15 bucks a month to for full servers and lag), not EA, not Lucasarts, has reached any where near the amount of respect I hold for you guys.

All the guys (Most notably you, Brad, since your the one I see the most on the forums) at Stardock have made the anticipation for this game one of the most challenging things in my life.

Thanks doodz.
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February 27, 2006 10:32:49 AM from Stardock Forums Stardock Forums
Regardless of my problems purchasing and then downloading the game I received curteous, timely, personal help from a Stardock employee (Kim). As an experience I can't rate it anything but positive. Please don't change (except of course for the better).
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February 27, 2006 3:39:09 PM from Stardock Forums Stardock Forums
Let's all hope you maintain this exceptional level of customer service as you grow off your successes like GalCiv2.
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