"offset" is the best way I can describe it. It appears like the UI is in Widescreen and the Text is in the default position despite the game being set in Fullscreen. basically, the UI graphics and text don't match up, and are greatly misaligned. The game loaded up in 1024x768 and I somehow (by luck) moved it up to 1600x1200, which is my monitor's native size and it looked the same. I also tried running it in windowed mode by adding the w to the shortcut, but it doesn't appear to load in windowed mode. I'm running a Toshiba laptop with an infamous Geforce4 Go video card. I say infamous because nVidia quit supporting the Geforce4 Go back when they were releasing 2x.xx detonators, so now it literally takes hours of testing drivers to find anything that will run properly. I'd rather not have to go through that to try and get this game to run properly, so does anyone have any tips? I can provide screenshots to show what is happening, but I don't know where to upload

btw I have all the latest patches & bonus packs
Windows XP 2nd Edition
Geforce4 440 Go 64MB
67.50 drivers
Toshiba Satellite 5105-S702
768MB RAM
debug.err
Debug Message: Version v1.0D-1 Digital: Bonus Pack last updated on: Fri Feb 24 12:35:33 2006
Debug Message: Could not find a TGN Serial No.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 2/25/2006, 01:13:15
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: PAUL
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2
(2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: TOSHIBA
System Model: Satellite 5105
BIOS: v1.10
Processor: Intel(R) Pentium(R) 4 Mobile CPU 1.80GHz
Physical Memory: 768MB RAM
Page File: 322MB used, 1554MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: GeForce4 440 Go
Manufacturer: NVIDIA
Chip Type: GeForce4 440 Go
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0174&SUBSYS_00011179&REV_A3
Display Memory: 64.0 MB
Current Display Mode: 1600 x 1200 (32 bit) (60Hz)
Monitor Name: Default Monitor
Monitor Max Resolution:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.6750
Driver Date: 10/27/2004 03:39:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: YAMAHA AC-XG WDM Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_2485&SUBSYS_00021179&REV_02
Manufacturer ID: 1
Product ID: 100
Driver Name: yacxg.sys
Provider: YAMAHA CORPORATION
Driver Version: 6.13.0010.2152
Driver Date: 7/19/2002 12:24:42
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONMASKABLE
Debug Message: Game Resolution: 1600 x 1200
Debug Message: Running fullscreen.
Debug Message: HAL (sw vp): GeForce4 440 Go
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: No files found matching mask C:\Documents and Settings\Paul Farnum\My Documents\My Games\GalCiv2\*.StarSystems
*DEBUG ERROR: ***Unable to find required tech ImpossibleTech for PirateShip. ***
*DEBUG ERROR: ***Unable to find required tech ImpossibleTech for Starbase. ***
Debug Message: No files found matching mask C:\Documents and Settings\Paul Farnum\My Documents\My Games\GalCiv2\ships\*.shipclass
Debug Message: No files found matching mask C:\Documents and Settings\Paul Farnum\My Documents\My Games\GalCiv2\ships\*.shipcfg
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: TitleWnd: Quit Button.
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies
.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing Galaxy: Completed
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 1 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
I noticed some debug errors in there, and what does "Could not find a TGN Serial No." mean?