AruthaWolfsherz

AruthaWolfsherz

Joined Last seen Member # 787185
5 Posts 25 Replies 243 Reputation

Try hitting CTRL and + at the same time. This should help... Do you use Mousescrolling a lot? When holding down CTRL and scrolling with the wheel it has the same effect as CTRL and + or CTRL and -. You might also try CTRL-0 to revert the View to Standard-Zoom.

5 Replies 14,466 Views

At first I thought that too... but considering that this request (fixing MCC) was made several times now I am just not sure.

274 Replies 735,670 Views

[quote][I]Frogboy said:[/I] May 6, 2008 17:04:26 What is MCC?[/quote] Why do you ask that? You SHOULD know, because only some hours ago, in this thread [link="https://forums.galciv2.com/310938"]https://forums.galciv2.com/310938[/link] you posted an answer to the MCC-issue: [quote][I]Frogboy said:[/I] May 6, 2008 04:06:49 I'd be inclined to change it for both. I honestly wasn't aware of the MCC issue.[/quote]

274 Replies 735,670 Views

One thing only: [B]I wish there would be a module for ships to repair starbases![/B] That is the only thing I could think of right now, the others made great suggestions already :) Do all of it, hehe.

274 Replies 735,670 Views

[quote]-slower initial expansion, so that the rush for planets is nearly no more an issue[/quote] Haha, I played on a Gigantic Galaxy last night, as Terran Alliance. I was overrun by the Krynn-Consulate, who, at that point (maybe after 100 turns) had well over 40 planets colonized!

55 Replies 118,310 Views

Yes, those Icons do that all the time. I sent the required files to the email you posted. The bug still exists in 1.91 btw :)

6 Replies 6,732 Views

[quote]The ai should not trade such starbases anyway....[/quote] Well, that is another matter... It should trade those, of course! But only if they are under massive pressure by the one who demands them.

7 Replies 5,741 Views

[quote]and a further bug with ascension bases, if you claim your enemies ascension bases they still appear to get the exposure to its effects and win.I have just lost a game, via ascension, where I controlled all the ascension bases.[/quote] This happened to me as well. I got all of the Iconians Ascension-Starbases from trading. But the warning timer in the upper left corner did not vanish but still count toward Iconians Ascension-Victory. I had to take them out, which unfortunately did

7 Replies 5,741 Views

Kzinti-Empire? Laughable at best... [B]Three times[/B] the members of the Galactic Diplomats, but not even 1.3 times as much points... Thats just points through masses, not quality.

41 Replies 19,230 Views

[quote]But the safest bet is just release of PoliticalMachine .[/quote] That would by no means change the PC game industry... ;)

132 Replies 80,135 Views

So, is this enough to report a bug, or do I need to send this information anywhere else?

6 Replies 6,732 Views

Hello, when I played MOO2 all the years back I liked very much that a new tech was presented to me by someone from my own race. Today, when playing GC2 I always have a strange feeling about this robots doing it instead... I would really prefer having a Human, Yor, or whatever showing me what my race has researched lately. Would this be too much to implement? You could give them different outfits to show the ethic alignment, it would be just cool! What do you think about this?

4 Replies 6,448 Views

Is anyone else having the same problem? Here, as promised, a screenshot of what I mean: [img]http://www.wolfsherz.net/displaybug.jpg[/img]

6 Replies 6,732 Views

Hi! I am not sure how to describe this correctly as english is not my native language, but I'll try to be as precise as possible. The square Icons above the minimap in the lower right corner, which display if a ship has been constructed (blue), show planets with an empty build-queue (green) and peace/war declarations seem to slightly draw over their control buttons (the smaller ones below with an arrow or X to close them) as if someone pushed them over each other. This happe

6 Replies 6,732 Views

I understand your question and do think the AI gets several advances over the human player. Artificial Intelligence can not react to situations as humans do. They are mostly scripted and therefore need, according to the difficulty level, boni to make up for that. In Civilization 3 for example the AI gets 2 Settlers in the beginning ,not 1 like the human player. Production and Research also gets better modifiers. Additionaly on hard difficulty levels the human player is crippled by gettin

14 Replies 11,254 Views

This feature would be great, and reduce mouse-dragging a lot.

4 Replies 2,519 Views

[quote]So am I purchasing the xpack in advance, and it will be downloaded once it is released?Thanks[/quote] You can download the beta builds of Twillight once you pre-ordered it.

34 Replies 17,434 Views