e. I'm assuming this won't happen in GC II, but maybe in GC III...
elmo3
ould be customized as a major food producer and then ship the extra out to food poor worlds without micro management being needed. Maybe excess goes to a central "food bank" and gets doled out to planets that don't have enough.
Looks very nice. The "console" part of the screen at the bottom looks like it takes up alomst 1/3 of the whole screen. Can it be minimized for ship movement or just to see more of the main screen?
t some kind of repair module to add to a ship design. Maybe a basic repair module would heal the ship it's on and an advanced module (to be researched after the basic module) would repair all ships in the same location.
Don't know if this has been suggested or not as I'm new here and couldn't find a Search button. Since ships will be custom made can we have a repair module that would allow ships to repair themselves in space rather than having to return to a planet? There might be various levels of repair bsed on research done
OK, thanks. I wasn't expecting big changes in this regard for GC II, but wanted to ask anyway.
that same planet to be say a 5 for them?
I saw above.