I've been amazed by Stardock's communications from Day 1, and this beta is no different. Thanks for everything!
Vinco
Once again, I'm amazed at the customer service provided by Stardock. I can't wait for the coming iterations of the beta!
The game crashed to desktop after setting up for a new game and trying to load the map. I set it to 9 opponents, small galaxy, all options at abundant. Appropriate documentation follows: Debug Message: Version last updated on: Wed Mar 23 15:05:39 2005 Debug Message: *********DXDiag info follows.********* System Info Time: 3/24/2005, 19:24:18 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: VINCO-BOX Operatin
Thanks for the reassurance, CariElf.
ally better. After all, Stardock's supposed to be a bastion of customizability in a world of conformity
rough those years.
I've seen several journal entries lately regarding revamping textures, polygons, etc. to work properly on low end video hardware. Speaking as someone with high end equipment (2.6Ghz P4 @2.8, 1GB PC3200 Ram, Radeon X800 XT), I would greatly appreciate if the high end textures remain as an option in the game for those with hardware capable of supporting it. I am in no way suggesting that low end systems get ignored, just that options be maintained to make the most o
And some will call it.... Tim
I'm here... I'll mostly lurk until I have something in front of me that I can comment upon.