MageMatthew

MageMatthew

Joined Member # 642243
2 Posts 128 Replies 10,230 Reputation

I am about 2.5 hours into my first Beta 2 game. For me it looks like the pirates will wipe out all 4 players including me. The 3 computer players put lots of money in bounties some on me and some on other NPC but it is getting silly i have only now the last 1/2 hr been able to take one more planet. The pirates spawn so fast and in such numbers that it is out of hand. The last battle i was in i joined to defend a rivals planet to take out the pirates. Next thing i know a bigg

26 Replies 14,587 Views

i have idea how about a genetic mutation at gives a 50/50 chance at increase in point or decreas in points. That way a player might have to get rid of an ability or weaken it or better yet more points to spend.

228 Replies 165,075 Views

I also tried that. Thanks though. It finally worked when i unistalled it and then reinstalled it.

11 Replies 2,922 Views

My 2 cents Stardock is a great company and one of the best for updating and adding content to their games as well a forum activity. Anyone can download their game as there is no CD protection. So to ensure that their paying customers are the ones getting the benefits from patches or new content you are required to have a Serial and for easy management they have SDCenteral. I have 10 games that SDCenteral checks and lets me know if there are updates for my games to download. I

37 Replies 38,425 Views

I have had this a couple times already. Although it can be a little confusing since the NPC has the colouring and icions as you and specially if they start close to you on the map. But it really is not that bad, but a feature to disable them would be handy.

11 Replies 7,514 Views

I have to say more than one Construction module would make sense. A medium ship with one module on it equals the same raw usable materials as a huge ship with one module on it? That to me means there is a huge resource waste other than getting it there faster with more engine power. What about the idea of each ship size up from Medium you can add one more module. to me that makes sense as there is more ship for raw materials and also room to store more needs materials i

10 Replies 8,029 Views

One feature i would really like to see added would be when looking at "Unowned" Planets being able to filter from all to possibly each type seperatly but most important would be at least filter out planets you can not colonize at the moment. P.S. -- Ship building window should have similiar buttons for components (newest,old,all) as does the planetary screen for buildings. Is a great idea.

24 Replies 19,450 Views

I think that loosing your capital is pretty damb stupid. Maybe the Rich and fully developed Homeworld is sick and tired of proping up the outer Planets and rebel and join other like minded Planets. It is not that unreasonableand just one of other reasons your homewolrd would be upset enough with the leaders policies to take action.

36 Replies 23,755 Views

Having the old items to build is a great idea as i hate taking over a new planet and then try and build the newest best items right away, where if you could start with older factories as a base it make much more sense. just my 2 cents

13 Replies 19,432 Views

What about if you get the Event warning the star in going nova you are able to research a tech called something like "Star ReStarting" or what ever but it allows you to fix the collapse. The tech would only pop up at event and then research it. Make it so the tech is a long and costly affair to reseach.

15 Replies 8,870 Views

Spy Techs would be a nice touch, ie Spy School. Plus if you wipe out an AI the spy are wiped to like ships and such are. I have noticed in the 3 games i have played so that if i don't place spies the AI never places one on my planets. But in a game where i did use spies the AI was far out producing me. I had wiped out all other factions and was down to one AI and on a couple turns it produced 2 spies at once. At the end of that game i had 22 spies on my few planets

23 Replies 12,476 Views

Here is mine I am Playing DA and it crashes every time I hit Turn. Debug Message: Version beta 1a last updated on: Tue Nov 21 16:26:52 2006 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/24/2006, 12:20:29 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: MINE Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519) Languages: Eng

15 Replies 3,311 Views

I must admit that the in my second game was the first time the Yor where around. I had a large tech lead beacuse of trading and 50% resources going in to tech. So i invaded the minor races took them over Then Thalan. Flew my ships into Yor space. My Fleet within striking distance and my Transports a turn behind but now well with Yor space but a turn away from my juicy target.So i happily attack wipe out defenders End Turn. Next turn try to move to next target planet and rea

129 Replies 43,052 Views

I have found the combat to be fine i tink most people don't "See" the AI using dirty tactics like Mass Drivers and think the AI is cheating or it is unbalanced. If my Tech level is higher and I am defending I have many times inflicted greater losses on the AI it is all Random Generation. If your Tech Rating is 95 and their's is only 15 you are giong stand a much better change of inflicting sever losses to the AI but also depends on the Tatics used in combat.

28 Replies 10,737 Views

i would have to agree braging how Rich you are and how powerful your Manufacting sectors are is just a good way to have someone invade you if you are not defended enough even then they might just try. I know i certianly cherry pick the planets i first go after to get the greatest reward for my effort and at the same time hurt the AI by losing some of his best planets in my first couple moves.

7 Replies 2,916 Views

It might be your Diplomacy skills need to be beefed up. My last game i did the very same thing build a good tech base traded for those i needed and i even built small ships 50% defense against the leading weapons Missile and 50% Of the Beam which was my weapon of choice but most race where defending against missiles i handed them out like candy this did two things it shifted the defenses being placed over time so that it was 10-20% roughly Shield and the rest Missile by the AI and Forc

10 Replies 3,738 Views