KevinLorenz

KevinLorenz

Joined Member # 638465
9 Posts 18 Replies 113 Reputation

[e digicons]:waaaa:[/e] They made a error in thier post of the release date for the update. They said Wednesday the 26th of September. Friday is the 26th so I think the patch will be released then.[e digicons]k2[/e] Days Kevin Lorenz

171 Replies 552,024 Views

[quote]I've gotta chime in here.I haven't seen this at all.I have played games with tiny, medium, and large universes. I've had a variety of tech speeds (very slow, slow, normal, and fast). I've played as, and against, a variety of opponents, usually at normal difficulty or the one immediately above that. I've won by tech, influence, and conquest.I have NEVER seen the tech rates change in a meaningful way after successful completion of one tech, especially not to the point of doubling.I usually

54 Replies 56,536 Views

[quote]I'm wondering why there has been no word from the devs ? (new to forums, so is that normal?)This, imho, is a game breaking bug... especially if you have focused on being a small(er) empire with high tech.[/quote] The developers are under a time crunch to get the Polital Machine out in the next two to three weeks. I'm sure after that they will fix this bug ASAP. Kevin

54 Replies 56,536 Views

What I would like to see is to simply move the teraforming techs around so that each has different requirments in the game. Kevin

8 Replies 4,577 Views

In the latest game that I played I played as the krynn and traded for space weapons. In this game I was not allowd to build battlestations or any other starbase defences. I had it hapen once before as the thalun. I will send the game save. Kevin Lorenz

0 Replies 1,466 Views

When I rush an item like a factory that is second or later item in the que, the cost to rush it is reduced by the amount of production put in the first item in the que without reducing the amount put into the first item. I can be working on diplomatic translators and rush a facory for a small figure 90 credits. Kevin lorenz

1 Replies 1,846 Views

BoogieBac, is that the image for a new population explosion event. On a more serious note congrats. That baby is more important than any game. :CONGRAT: Kevin Lorenz

30 Replies 47,841 Views

I have a few points that I would like to make. I like the idea of minors being able to colonize their own system. This should carry over to other systems if another race gives them a planet in another system. With the latest patch its hard to tell what resource is in a starbase. Could there be an option to go back to the old look. I would like to see brand new tech's that only show up to research if you have two race specific tech's from two different races.

87 Replies 136,282 Views

Sometimes when I play the map starts scrolling in a uncontrolled way. I can't stop the scrolling at that point except by grabing a ship and actively holding the map in place. Just reloading the game does not get rid of it. The problem will go away if I reload the game after restarting the galciv program. Kevin Lorenz

1 Replies 1,631 Views

What I would like to see with the new tech tree's is tech's that can only be researched if a couple of tradable tech's from different races were known by one race. Kevin

382 Replies 105,289 Views

I would like it that when you do soil enrichment and the like that there would be a chance for a new planetary tile bonus to show up on the newly usable planet tile.

71 Replies 91,356 Views

When I play Dark avatar after a planet has finished its production I will select a planet to look at its production. If a planet has switched sides that turn that other new planet will come up if I ckick on a planet square. Kevin

0 Replies 1,899 Views
Reply to Mini-map in Dark Avatar

Maybe what is needed is a change in detail as the zoom level changes

1 Replies 1,735 Views

I would like to see new resources appear on the planets as random events. I would also like to see new resources the appear after researching new techs Kevin

228 Replies 164,166 Views

In the latest beta I have not hade an event occur while founding a colony for my first 7 colony's I founded. Before I remember getting an event when founding a colony. Is this a planed change. I did get a event that affected the whole empire once. It did not occur while founding the colony. Kevin

1 Replies 2,594 Views