AAhaa!!So there is some randomness at game setup as to which path the AI will choose or be strong in to win.
talon90
Whatever risky tech you discover would have a chance to create a random event based upon that tech. Example: Risky Tech:Realistic Holograms Possible random Events: Your entire population has become addicted to Galciv version #342367 done in complete realistic holovision. Do you:A:Tear down the holodecks:+5 production,-75% moral B:Force them to take 3 hour work breaks. C:Boost the concession stand prices 500% +10% economy.(truly evil) This may not influe
I noticed that in my present game with cultural victory on and all others off,the Altarians seemed to really hone in on culturally taking over everybody.Would having the other victory condition on,diplomatic victory,(I think I heard that they cant win through research),have diluted the AI so that they would have to work for 2 types of victory conditions,3 if you count military?
With the morale tweak,are the moral boosting specials really that important unless your being destabilized?Isnt the mean morale now 55%?And how effective is it to specialize on planets{except for border colonies that need cultural influence benefits), when you can only build one of each type of special.I cant build two research labs for instance,only when I go further up the tech tree which takes some time to get a higher level special can I then build something that will increase my research.It
Its on Babbages site in the Bestseller category.
Put in a utility that dials up Dominoes pizza and orders automatically youve got a winner. :d ;p :D
If your addicted to Galciv------GET THE PATCH!!!* Oh wait that only increases the addiction. *Warning patch may cause side effects if you are taking high blood pressure medication,are a smoker,over the age of twelve,taking a diuretic,breathe oxygen or drink water. May cause flatulence,sleeping problems,or promote eating disorders. Check with a physician before use.
Would they have said the same thing to an American audience?If not,and several people in the audience were asking about the war,they should have just kept on singin.It is pandering to the audience if you say something that you wouldnt say to the country that supports you ,by giving you the rights and the privelages you have.
You want to keep your moral at around 55 after the beginning of the game.You dont need 100%Research to trade techand trade, trade, trade.Did I mention trade.Trade techs with the minor races to keep you in cash.
New Recruit after Starbase Sensor upgrade. UUhh!Captain the red thingies moving toward the green thingies.(I loved Galaxy Quest.)
What do you mean? the Arceans have the heart of a Saint!And Im sure the Saint wants it back!!I have posted of my hatred for the Arcceans.First in backstabbing,last in willing to form Alliances.If the Drengin ever took over their worlds,I would gladly provide the cole slaw!!
Well M003 needed the triple bypass surgery instead of the apendectomies of Galciv.
Can we have a civilization based on Sweden so we can adjust the tax slider to our liking.
Yes.Liberals are not well meaning.And I would say thats a "conservative estimation".Ha. Ha. Ha.Or perhaps the current brand of Liberals. :D :) :( (:( :)
nice story.Keep em comin.
Well Im assuming you will only use ctrl-n after you use up the range of your colony ship on the first couple moves and find very little planets to conquer, not if you dont find any in your first sector.
on a small galaxy,medium and a large.I ask this question because some people have compared this game to chess.But in chess you pretty much start out the same except for white which gets the first move.It actually kind of bugs me that your starting position effects the game so much.But I suppose it culd be a testament to the game AI that you have to have a comparable starting position.With the higher intelligence levels has anyone won with a treacherous starting position?
Buying research from another AI and reselling it to another will most likely keep you at a research parity with the other races,but it will not make you that much money unless you have a major advantage in diplomacy. But yes if you start out in a slightly poor position with regard to the other races and are also behind in research your poor position just snowballs from there.However I can see that higher level players may learn how to lease ships or improvements to keep up or gain an advanta
Just not in research.Since research is such a cash cow in this game any race that can get a jump in research can gain in so many areas. In my present game the Yor and the Drengin have already tapped out the cash of the minor races by selling them tech.When I go to the two minor races I have 1 tech to sell them that they dont already have and they are minus cash flow!Guess who could have sold them that with a higher research bonus.I know thats how the yor and the Drengin are popping out construct
This game does not like my SB Extigy. I tried to play the game straight from the disc and the sound completely cuts out.
I also upgraded all my video drivers and such.
Ok.I bought a Creative Labs Extigy which caused me to have to format my harddrive and start over.So I donloaded Stardock again. Then I installed Galciv and Directx 9.0 from the disk.Downloaded the stand alone update.Tried to run Galciv.Computer lock or get blue screen when loading map.I have to reboot my computer.Downloaded the bonus pack.Still Galciv freaks out when loading the map. Any suggestions?All other games Ive tried work fine.
depends on what victory your playing for.Some say propulsion or communication to get the universal translator.If you try for an early grab to take a colony do research that will get you a starfighter and a transport to attack colonies.If your trying for alliance concentrate on diplomatic tech.Trade for the other technologies.
Trade with the little bastards,uh Drengin.Get up that tech tree to trade.Or what I do with my first moral decisions is go nuetral or evil,yeah I know situational ethics,(hey Im a product of public schools),Once your powerful enough you can get religion later and play nice with the Saintly Alterians.Just spread your trade around for the inevitable falling out after the honeymoon is over with the evil cures.In my small galaxy with all AIs set to intelligent i had a warm relationship with the ski
and you had a lot of cultural modules on the starbases.Sorry I didnt finish my sentence.