Randorama

Randorama

Joined Member # 633932
6 Posts 41 Replies 247 Reputation

thanks - that's actually very helpful. I appreciate the response. (Yes, realize it's not a bug report, but this was under "Support & Bugs" so figured this would fall under the "Support" part). Thanks again,

2 Replies 3,296 Views

hi all, Is there a way to change my empire name after I've started a game? I know I can change ship names and planet names, but wanting to know if there is a way to change my Empire name as well? Thanks for any help.

2 Replies 3,296 Views

Stardock - Question - I have installed v.195.023 but in the opening screen when I start ToA it says v. 1.91 still. Also, when I start the game the starports are still the old graphics - I thought they had been updated. It makes me wonder if I really updated to v1.95.023 - but stardock central says it is. Any help would be greatly appreciated. Just want to make sure I am playing hte updated version because I am playing on an immense galaxy and want to make sure I am playing hte versi

76 Replies 78,423 Views
Reply to A robotech mod in Modding

I'd definitely play it. Love Robotech! I have been thinking about getting the series on DVD and rewatching it. Yes, would love it see it made.

8 Replies 3,902 Views

Is there a way to select abilities after you've started the game? I forgot to select abilities on setup screen. I know I could just restart the game, but I am already into it and like the configuration of the galaxy etc. but would like to be able to select abilities and allocate my points. I don't see a way to do this after the game has already started. Is there a way to select abilities (for unused points) after starting the game?

0 Replies 2,914 Views

Hi Rav8 - I am having a problem with the mod - maybe you can help me with. I think it may have to do with the way I installed the mod or mod directories but am not sure. The problem is that the Earth Alliance is not playabe - only the default Terran Alliance which does not have the colonize tech. Any idea what I did wrong or how to fix it?

150 Replies 154,005 Views

I encountered a strange glitch with 1.11. I upgraded to 1.11 and started a game. About 75 turns into the game, I thought things were going way too easy. The AI wasn't doing anything - not building ships, not sending out colony ships, nothing. Not sure what's wrong.

41 Replies 30,272 Views

Does anyone know if there is a way to edit .sav game files? Sometimes, using CTRL N, I get a particular random map that I like alot, but want to tweak - move player starting locations around, etc. I tried doing this by opening up the .sav game file in notepad, thinking it might be as easy to edit as an .xml file, but that did not seem to work. Is there a way to do this?

0 Replies 2,319 Views

Hi Frogboy, Do you know if the planet skin bug is getting fixed in Beta 2. Bug where all 0 class planets in the game change to a single venus/rocky texture after save and reload?

62 Replies 81,820 Views

Yeah, it would be interesting if you saw your own avatar in-game. Perhaps in the domestic policy screen or in the UP, where you see your avatar's portrait in-game. I think this would help players identify even more with their in-game persona. If you use cheats, you can "hail" yourself, press CTRL+ALT+T. Although, it will bring up the default race relations "movie" unless you replace that as well. Alot of trouble to go to just to see yo

8 Replies 9,471 Views

"Planet texture bug is still there! If you save and exit the game, restart and reload - all planets marked 0 - uninhabitable just change to a mars / venus like texture! " I noticed this, too, and have the same problem. Does anyone know if there is way to fix this?

350 Replies 159,205 Views

Sometimes it takes a bit for the file to upload onto the Stardock server . Retry in a few mintues, and it may work.

16 Replies 18,094 Views

Anybody have any luck with this? I am having the same problem. Took me awhile to realize this was a problem. I just thought the developers weren't being very imaginitive Love to hear if there is a fix for this. It does hurt the scenery alot.

8 Replies 3,791 Views

Hey there, this happened with the initial release of the game - where the download appeared on SDC, however the files had not yet fully "uploaded". You may be trying to download and install something that is not quite fully uploaded yet. You might just want to wait a bit and try again. Hopefully, that is a good sign that the beta will be coming today <

12 Replies 16,127 Views

Hi Yellonet - no worries, I don't think its up quite yet. Stardock indicated that 1.1. beta would be coming out this week, but did not say exactly when. Last I checked it was not up on my Stardock either (1:30 pm EST 3/23/06). Just need to wait a little bit longer <img src="http://images.stardoc

70 Replies 57,202 Views

Will current save games be compatible with the 1.1. beta? I am about to start a new game, but don't want to if it won't be compatible with 1.1 - in that case, I will just wait impatiently for 1.1 to release

70 Replies 57,202 Views

Hi all, I read in the developer's journals that planet graphics include "city lights" that you can see on the planet darks sides - that city lights increase as population increases. This does not show up in game for me and am wondering if it is a problem with graphics settings, maybe a problem that I did not download certain files, settings problems, or bug? Any thoughts? Its a small thing, but a cool feature so I wanted to figure out h

11 Replies 12,816 Views

Hi, I have noticed that not all my leader heads are animated in the foreign relations/diplomacy dialog screen. The Korx and Altairains are, for example. The Yor and the Torians are not. Not sure if this is a bug or if maybe I am missing some downloaded files or something. Any ideas?

3 Replies 5,122 Views

There is a great Gamespot review up here: http://www.gamespot.com/pc/strategy/galacticcivilizations2/review.html?sid=6145309 The review gives Galactic Civilizations II a score of 9.0 and editor's choice award. Among the good points, "Extremely customizable gameplay provides superb replayability; the best ai in strategy gaming; very cool ship designer that significantly contributes to gameplay; truly viable variable victory conditions; will keep you up all night playing "ju

0 Replies 3,689 Views

I love the idea of leaders. I have been thinking of way to try to add them via a mod... as a new random event, where, instead of getting a planet quality bonus or extra ship points, you get a new leader. Would love to see Stardock implement this. I think it would add a LOT of flavor to the game.

5 Replies 5,806 Views

Is there a place where we can upload/download custom designed ships and hulls? I would be interested in downloading some of the BSG models mentioned in one of the earlier posts. Just curious. I'd love to see one section under downloads where fans can upload custom races, ships, flags, skins, etc.

22 Replies 30,224 Views

Excellent ideas. I was reading a review on Gamespy.com about Civilization IV and a new feature they are introducing that I think would help give Gal Civ more flavor and help civilizations feel more unique and more our own: "Speaking of powerful folks, the heads of state are not the only important individuals in the game. Civilization IV introduces "great people," individuals who can make a huge impact on your civ. Certain conditions might trigger off the ap

29 Replies 23,014 Views