TheRealWarpstorm

TheRealWarpstorm

Joined Member # 618720
20 Posts 181 Replies 340 Reputation
Reply to SHIP CARRIERS!! in Ideas

One thing you can try today is building a line (tight spacing) of military starbases with the +1 to movement upgrade on a beeline to your enemy.

18 Replies 11,180 Views

Why not just do like I do and use the governors and rally points. Yes, you are still cranking out armadas of construcotrs, but other than once per planet do you tell them where to go. After that, you can use the governors to mass redirect the constructor armadas to the next starbase with two clicks. As far as building starbases in others territory I feel that it is the same as our real world age of imperialism. The powers at the time most

47 Replies 36,500 Views

Dead units with sensor reveal the map forever. There is a cheesey exploit to be had with this in wartime. Think about it.

317 Replies 88,018 Views

The auto-explore scouts seem to have a really sub-optimal exploration pattern. They seem to do a grid sector at a time. This is great for late game coverage, but in the early game the scouts should be directed straight to the nearest systems. I hope the AI isn't using the auto-explore algorithm for its scouts (I don't think it is).

22 Replies 18,145 Views

Who would ever allow a foreign, potential hostile nation to install/establish a (potential military) colony in its own territory? What choice do you have? Space is big, real big. This is the exact same situation that the European powers had in the Ages of Colonialism and Imperialism. Powers claimed

27 Replies 30,385 Views

You should be developing planetary invasion well before you get major overpopulation pressure (if you don't then your opponents will).

10 Replies 8,611 Views

Microsoft insisted on game developers doing this because certain versions of XP do not allow a user to write to subdirectories of "Program Files" except during program installation (i.e. you couldn't save your games).

11 Replies 12,898 Views

You can only win an influence victory if you are at peace. Negotiate a truce with the Yor. The AI is not likely to attack an enemy much stronger than themselves. Oh, yeah, look at the VIcotry Screen to see how close you are to each victory condition.

8 Replies 8,295 Views

What do you mean by charged for? If you mean are you paying to biuild stuff, then, yes, you are. An increase in production means you build it faster not cheaper.

7 Replies 9,334 Views

It was new and they eventually did start building, but much later than the first few games. (I panicked when I had my eight colony and nobody else had one except for thei Mars -- I posted too soon)

8 Replies 9,384 Views

At beginner (heh, I'm still new at this game), they haven't built on on a 1.0X game. (And there are loads of open planets!!!) This makes it go from beginner to total cakewalk as all the "Major Races" are now demoted to minor status.

17 Replies 14,839 Views