Valamir

Valamir

Joined Member # 553985
0 Posts 0 Replies 57 Reputation

[quote]How in the heck do you manage that? When I'm playing huge maps even with 100% morale I can rarely keep the tax rate over 35% without people getting pissed.[/quote] Well, first I never take the "Speed Boost" advantage that so many players here live on. Starting the game with 3 times more planets than your closest opponent makes the game boring for me. I prefer big epic zillion turn galaxy conquering huge maps with wars that last decades and involve conquering a dozen planets (st

12 Replies 609 Views

Yeah the game is very very different based on Map size. In a big galaxy, by the time the game comes to a climax, I've got stadiums and teleporters on every planet and am starting to work on teraforming. My morale is typically 100% on every planet with a tax rate that rarely goes below 80%. I'm basically Sweden :-)

12 Replies 609 Views

I have a 19inch LCD monitor, and it looks just fine for me. Course then I still play Warlords II deluxe and think those graphics look just snazzy. Then of course I'm seeing the screen shots for Rome Total War (and yes, I fully expect to put Gal Civ on the back burner when that comes out) holy mother of Jupiter...

42 Replies 6,123 Views

Hmmm. I do want to say a couple of things on this. CM had a post back on page 1 that I think is really powerful. If high score = most efficient victory, than the metaverse is useless for the general player. If the only point to the metaverse is to serve as a chest beating platform (no disrespect intended) for those players who have the mad skillz (and the amazing amounts of time to get those skillz) than the scoring system Staffa et.al. proposed is simple, fairly bullet proof and eff

86 Replies 1,627 Views

Hey Force, I hear you, and really its not that I don't find the game challenging...although I am no thoroughly bored with the Painful level. IF the arceans did the same thing with Battle Transports and Dreadnoughts, that would be different. BTs ARE defended well. Hell I use them to anchor the defense for my starbases. Dreadnoughts are good at everything. Attack, Defense, Escort, Pursuit. But 1.04 pushes capital ship technology back to later in the game. You now spend more

10 Replies 394 Views

I actually find frigates to be the most useful precapital ship in 1.04 Partially because I most often play on large or larger maps where distances require greater speed, frigates are pretty darn fast, pack a whollop, and have stats high enough to be influenced by Military Starbases. If you have access to a military starbase, it really magnifies the advantage of the bigger ships over the smaller. In the game I'm playing now, I conquered two AI completely (about 30 stars total) using a

12 Replies 589 Views

Yeah, Buzu...you don't notice some of the stupid tactics as much on crippling, because instead of fighters he would have sent ships that would have wiped out my pathetic force, and then his ridiculous transport tactics would have worked...I mean, I'll send transports in dribs and drabs if I know all the space in between is secure too. But that's a result of the production advantages on the higher levels allowing them to get away with it. I can't believe I forgot to add one more. <b

10 Replies 394 Views

Preface: I'm playing this game large map on Painful, though I think next game I'll crank back up to crippling. Early in the game, I have a nice start and a good number of planets. The Arceans are my neighbors but the closest point between us is has an empty sector inbetween. They spend most of the time varying between wary and cool to me. They also have a good start and more high PQ planets than I. They declare war on me. I'm actually very concerned by this as the land rush has only just

10 Replies 394 Views

Bruce, I don't really want to argue with you. But given the field I'm in, I'm pretty confident that I know a good bit about what makes business works. But do the match. GalCiv is a tiny fraction of StarDocks overall earnings. Every person who's ever posted to this forum is a tiny fraction of GalCiv's overall sales. The most vocal few, who's names are immediately recognizeable on this list, represent a tiny fraction of that. To then claim, as the original poster did that this foru

123 Replies 4,137 Views

I never cease to be amazed by how the game considers the Altarians to be saintly. They are not. They are zealous, fanatical crusaders, who will cheerfully launch opportunistic wars of extermination against anyone different from themselves. At least the Drengin are honest about their brutality. The Altarians are deceitful liars who will stab you in the back at the drop of a hat. I hates them I do.

5 Replies 797 Views

[quote]I'm sure since Brad has a successful business and you don't. [/quote] And you know this about me how? [quote]It's a balancing act, but it's never good to just blow off customers if there is a cheap and easy alternative way to please them.[/quote] There is no such thing as a cheap and easy alternative. Ever. Anyone who actually IS in business knows the old adage about "the customer is always right" is bollux. In reality, no, sometimes the customer is v

123 Replies 4,137 Views

"The swipe at some of the people here was uncalled for, Brad. You need to be careful here - you haven't reached the masses yet. The people that visit this board ARE your customers." That's a laugh. Every person who ever posted on this forum even a single time could make a committment to buy every single product Stardock ever puts out and you know how much impact it would have on their bottom line. Exactly BUPKISS. Zilch, nada, none. In economic terms the people on this list

123 Replies 4,137 Views

"You must be thinking of Caesar 3, which was a fine game. It's the one more like Zeus." Yeah...I think you're right, it probably was III. I do agree with the CGW plug though. I get both CG and CGW and CGW reviews I find far more useful. I will say that I was rather disappointed when they cut the review length down to basically capsule size. In the old days each review was a full article...THAT was useful.

27 Replies 1,134 Views

CM, are you sure that you are in contact with EVERYONE. Often times I've seen minor races pop up in the middle of nowhere who come complete with more tech than I have. Is it possible that in some corner of the galaxy a minor civ you've not yet met appeared loaded with tech which they then promptly traded away. That said, I wouldn't be opposed to a limiter like Civ III had where you could only trade for tech you had the prerequisites to. After all it makes little sense

123 Replies 4,137 Views

I imagine you're right. I've never used Trade Goods for trade. The only ones I care about are Diplo Trans, Grav Accelerators, and Love Potion #9. Anything else I wind up getting is only because I don't have anything better for that planet to be building just then. Late game good ones I'll make a point to go after would be the nano repair bots which are handy, and I'll occassionally trade FOR tri-stontium if I'm in a war with a war party enemy with better ships then me.<br

22 Replies 472 Views

Heh, hey Brad, I can't blame you for not reading the entire post closely...it got longer than I intended... I was Good. The first time ever, and since I still had the white interface at the end, I assume I ended the game on Good. I wasn't as good as the Altarians who were saintly, but I was still well into the 70s. I didn't mind it terribly. I just can think of why a militarily weaker good nation whose been friends for years with another good nation including having

3 Replies 140 Views

Funny, I just posted a similar thread highlighting the willingness of the AI to surrender. In that game both of the AI who surrendered DID surrender to me. In one case I was neutral to them, and in the other I was currently at war with them. I detected no pattern.

40 Replies 1,020 Views

Ok, most recent game had some real unusual occurances for me that I thought I'd bring up. First, the new "surrender" routine. Wow. One game is not a sufficient sample but both the Arceans and Yor surrendered...to me. Perhaps Brad should not have updated the AI with those strategies from the French army manual... The Arceans had a crudy starting position and only had about 5 star systems to everyone elses 10+. They were in a low grade war with the Altarians. I say low grade

3 Replies 140 Views

Fool. Do you not know that ALL licenced games wind up in the bargain bin in a matter of weeks. Do you not realize that it is entirely unlikely for a game...with an extended and highly variable development schedule and a movie...with an extended and highly variable development schedule to both be released at approximately the same time? Do you not realize that the various jerry-rigging rush jobs required to make sure that the game release is timed to the movie release pretty mu

27 Replies 1,134 Views

Re: Diplomacy different between AI vs. between AI and humans. Duh...that only makes sense. I play Diplomacy frequently (since this list is full of old timers I assume most of you know what I mean). There are definitely deals I'd make with my friend Chris that I would NEVER make with my friend Pat, and that I would NEVER EVER make with my friend Scott's dad. Why? Because Chris will keep his deal, and Pat will stab me in the back at the first opportunity and Scott's dad is jus

46 Replies 1,560 Views

Yup. I just got it handed to me on Crippling which I'd previously beaten. I had a decent starting position, won alot of races and wound up with a alot of good (if far flung planets). I turned off the 100% military pump and jacked up tech and social. I swiped a TON of tech from the Altarians on a council event (with just them and me). My problem...I gave into temptation. I've never been offered so many juicy evil choices in the game before. +39 production, +59 research, +26 ships,

32 Replies 1,815 Views