1.04.59
There will be another update on SDCentral to GalCiv tomorrow.
Going to make a few tweaks and fix the terror star explosion thing. BTW< the reason why that code changed is that we put in a really cool new big explosion when you destroy a planet. Unfortunately, something didn'tw ork quite right on it (someone forgot to check something in). But the explosion is like the Star Wars planet destroyed explosion a bit.
Trade goods will be easier to trade except on masochistic level where they'll still be tough.
I also want to put some effort into the AI's diplomatic bearings. We want to make it so that you can effectively bribe your way to staying peaceful with other civilizations.
Though if you're good and your opponents are evil, well, not much you can do about that. (or if you're evil and your opponents are good).