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Psyringe
This sounds like an elegant solution well worth exploring.
ery hard to put the beta out in time. And I'm waiting for the beta quite eagerly, so I'd fully understand when there's no time for forum improvements right now.
ave to invest more research points.
incredibly lazy when it comes to UIs and I always hunt for possibilities to save clicks. ).
ought about that in advance.
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*very* difficult to teach the AI to use it correctly. That will probably not be worth the hassle imho.
e all three of them totally generic.
n discuss and develop great concepts nevertheless ... we just shouldn't be disappointed if other concepts are more important for a while.
ad, it seems that GalCiv2 won't have food distribution, although we never know what may be added if there's enough time. But right now, other issues are apparently more important.
as planned ... I don't remember exactly why this was cancelled, but I think it was because it wasn't as much fun as the developers hoped. I may be mistaken here though, my memory on that is very vague.
e is a thread "Exactly how will fleet combat work?" in this forum, in which Frogboy answers some questions about the topic. You might want to have a look at it in case you haven't done so already.
n mentioned ... *shudder* Let's hope GalCiv2 will be passed to competent reviewers.
probably have to wait for the beta to see how it really works out.
> Deep sea habitats & orbital cities: Some way to create new tiles would add interesting strategic choices (expansion vs. development of existing planets). This won't be easy to balance though. But I like the idea.
es.stardock.com/gc2/smiles/Wink.gif" border=0 ALIGN="absmiddle"> ) Regarding the special symbols: I think some color would help to differentiate between them, e.g. yellow for the lightning, blue fpr the mineral(?) etc.
n be countered by (for example) planetary defense buildings. We'll have to wait for the beta to see how it works.
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lty for digital download.
Psyringe here. Strategy gamer for more than 20 years now. Waiting eagerly for the beta of the new game from one of the two companies that reinstated my trust into (parts of) the gaming industry.