Manually changing the resolution in Prefs.ini to match my desktop resolution fixes the crash problem. Also (for verification), when I change the resolution within the game (to NOT match my desktop) and re-start the game (TA), it crashes again unless I manually edit the Prefs.ini to match my desktop resolution again. Hope this can be resolved in the final release. Regards, Jorge
Jorge_1
Addition to my last post: after the crash I get the default Windows message box to send or not send a report to Microsoft. I've had this type of problem before with another new game: World in Conflict (which I can only run in "single" card mode) Regards, Jorge
Here is the contents of the debug.err file after I the crash: Debug Message: Version v1.80c Twilight of the Arnor beta 1 last updated on: Tue Oct 30 12:39:53 2007 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/1/2007, 16:56:41 DirectX Version: DirectX 9.0c (4.09.0000.0904) Machine Name: WINXP2 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-
Hi, I cannot seem to run the beta of Twilight of the Arnor when I have my dual x1600 Radeon enabled on crossfire mode. I don't have this problem with the regular GalCiv 2 and Dark Avatar. When I disable the crossfire mode, then I am able to get to the main screen of TA. Regards, Jorge
I posted a message in the "bugs" forum regarding the improved (thru soil enhancement) planet quality (i.e improved from 11 to 12) reverting back (from 12 to 11) after the game is saved and then reloaded from that save game. Therefore, the final result is that the planet quality is shown as 11 but I can count 12 usable tiles. My questions are: (1) is this a bug? (2) does this bug where the planet quality not "matching" the number of usable tiles on the planet screen affect
A question: once I "build" soil enhancement on a planet it changes the planet quality to +1 (i.e. planet quality goes from 11 to 12). However, when I save the game and then load it back later; the planet quality reverts back to it's "original" quality level. X-( The question now, is this a bug ? I have scanned as much of the posts here but I have not seen this type of issue raised before. Thanks, Jorge
When I use "Soil Enhancement" to upgrade a planet's quality (i.e. from 11 to 13) and then save that game; if I exit the game and load the game back, on the main screen or the planet list screen it says that the planet is back to a quality level of 11. However, going into the planet screen for the individual planet I sount that there are 13 usable tiles (including my upgraded tiles). Thanks, Jorge