Here is the contents of the debug.err file after I the crash:
Debug Message: Version v1.80c Twilight of the Arnor beta 1 last updated on: Tue Oct 30 12:39:53 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 11/1/2007, 16:56:41
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: WINXP2
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254)
Languages: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 07/03/06 21:02:09 Ver: 08.00.12
Processor: AMD Athlon(tm) 64 Processor 3500+, MMX, 3DNow, ~2.2GHz
Physical Memory: 2048MB RAM
Page File: 528MB used, 4434MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: Sapphire RADEON X1600 XT
Manufacturer: ATI Technologies Inc.
Chip Type: ATI Radeon Graphics Processor (0x71C0)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_71C0&SUBSYS_0880174B&REV_00
Display Memory: 256.0 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: LG L226WT(Digital)
Monitor Max Resolution: 1680,1050
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6727
Driver Date: 9/28/2007 23:06:17
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SB X-Fi Audio [AC00]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 5.12.0001.1187
Driver Date: 8/17/2006 12:17:10
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Attempting to create D3DDevice at resolution 1024 x 768, Windowed: 0, Multisample: 4
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): Sapphire RADEON X1600 XT
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Regards,
Jorge