CariElf

CariElf

Joined Last seen Member # 43920
146 Posts 1,795 Replies 2,542 Reputation

sh as a first language wanders into our chat room and needs help with one of our products and I have trouble without the necessary vocabulary.

6 Replies 7,289 Views

le that it would take to implement that boggles my mind. That'd be like putting an entirely different game inside of GalCiv2.

20 Replies 15,880 Views

to fine tune it. And depending on how many modules you can fit on a colony or transport ships, I was thinking that I could make the button values change to be -1000 and +1000 if necessary.

12 Replies 22,661 Views

Kyro, we don't have a good/evil/neutral scheme right now for the interface. We may, however, change portions of the interface to reflect which race you're playing as.

9 Replies 13,086 Views

e to find a model converter... Currently most of our textures are in .png format, but we may convert them all to being a type of .dds file, which is why I said that you might need DXTex.

13 Replies 18,178 Views

s (%s, %d, etc) with tags like [CIVNAME], [PLANETNAME], and [MONEY]. This will make it easier to tell what is being changed by the event.

7 Replies 13,653 Views

The GC2 website will be publicly available the first week of February. The beta of the game won't come out until the end of February.

18 Replies 25,018 Views