Hi, Thanks for the tips. However, I can win ok - I'm just trying to understand how the combat scenarios I've outlined work in this way: it seems that there are completely different rules for fleet combat to one-to-one combat, and the latter makes absolutely no sense. So I'm trying to see if anyone can explain what I'm seeing to me as I'm sure it can't be right.
chimel3
Hi, I'm running the Ultimate Edition - v2.03, and this is the DreadLords campaign. I don't think that this rule explains it: if I attack with a ship with around 150 missile attack (the DreadLords have 300+) then I tend to win in one-on-one combat - it's just with the ships I have that have missile attack around 25-50 that seemingly can never win in a one-on-one combat even though the DreadLords have 1hp. It's becoming a real frustration in the game for
I've read many posts and articles on how combat works in Galciv II, but what I see makes no sense to me. Can anyone explain what I see? Example 1: I attack the dreadlords ship that has 1hp left and has loads of missile attack but no defense in any category. My ship has a missile attack of 25 but no defense either. End result: my ship is destroyed and the dreadlord's ship now has 18hp. How? Surely my ship has to cause some damage? Ultimately it means that there is no point me a