EndlessTwilight

EndlessTwilight

Joined Member # 2995512
3 Posts 9 Replies 71 Reputation

i have found that the a.i's ethical choice has a huge impact on the game. for instance, the iconians always go good for me, and if they become powerful they protect the better aligned races and declare war on the evil ones. also the temples of ethical choices are cool, but only if there are races in the galaxy who follow those ethical choices. good races stick together and so do evil ones, i find that makes the game even better and more realistic even though the game is massi

7 Replies 3,236 Views

Im trying to set my games up playing with 2 a.i controlled good races, two evil and 3 neutral. Im positive the drengin and yor are evil, the arceans thalans and terrans are neutral, however in my games none of the races i chose to be good actually go good. I think the iconians and the krynn are good, but ive only seen the iconians be the good guys. the krynn are neutral and out for themselves most games, even though they claim to be here to bring order to the galaxy lol. <b

7 Replies 3,236 Views

haha alright i was just curious if anyone else experienced that. i just quit the game, i didnt feel like teching to a tech victory. on a different note, can you guys give me your strategies/tips for A. keeping a half decent approval rating and B. maintaining a good economy without the use of freighters like i play games where for a good portion of the game each race is likely to only control between 4 and 6 planets. should i tailor each one to just one

26 Replies 10,165 Views

alright ill stick with tough then for now lol and another issue that just happened in my current game. we found some galactic "peacekeeping" robot fleets that were SUPPOSED to only attack military vessels outside their own territory. well they systemiatically exterminated every. single. ship i had, on my own planets in every solar system, they annihilated my economy starbases and trashed my freighters. i was left with nothing, nothing but my planets themselves. i

26 Replies 10,165 Views

hmm, whats the difference between the next level higher than bright and bright itself. the wiki mentions something about the a.i is fully something or other at the level after bright, but does it get any unnatural bonuses unfair to me? heres a quote from the wikipedia article "The game's maximum skill level ("intelligent") is two levels above "normal". the article mentions the 4 dif levels after intelligent but those give the a.i unfair bonuses. so is the level after brigh

26 Replies 10,165 Views

hmm, ok im getting really confused with the a.i i have it on bright and its still sucking, every race except the drengin(who are "winning" at this point, with me in second) has absolute shit for fighting fleets. and even though the dreng are rated higher, they dont even have medium hulls yet so i could kick their arse, and i didnt even concentrate on weapons techs. i thought the a.i and the player were completely even on the bright setting. any suggestions/comments? should i

26 Replies 10,165 Views

once again, greatly informing, thanks guys. do you two mind if i keep posting new questions here? or am i bugging you lol, because ive got a good enough grasp on things but with games like these i always like to know as much as i can. like in my current game(third as the korx) i played to their strength and have a great economy going with lots of cash flowing in. how can i get more trade routes? and what are some cool things/good strategies to do as the korx and with my piles

26 Replies 10,165 Views

wow, the expansion sounds like its gonna rock. thanks again for the info, seems like the more i know about this game the more questions i have heh could you explain to me how the racial bonus defense works? for instance, i picked the krynn consulate who have an innate 50 bonus to ship defense, i then added a 30 percent bonus myself for a total of 80 percent. so having that, would a ship of mine with say 10 shields recieve an extra 8 shields because of my 80 percent defense bonus for a

26 Replies 10,165 Views

Im aware they can only initiate a trade with one another every 8 turns, but are they likely to do so whenever they can? and when they do will they trade one tech or alot of techs? And how likely are they to hold onto a more advanced tech, like if i want to help out a minor race and i give him some good techs, is he just gonna end up trading them away himself to the other races for his own benefit? Im trying to decide whether im gonna be playing all my games with tech trad

0 Replies 857 Views

haha wow, you guys are awesome thanks for the info :P i think ill go up to tough so the a.i and i are even as far as econ goes. thanks for the quick and detailed responses, ive got a few more q's now if someone doesnt mind. yea i bought the gold edition, which races get which unique techs? is that explained anywhere? how do i get levels of espionage rating on enemy planets(e.g im told i need a level of low for, this high for something else etc) i cranked up my espionage spendi

26 Replies 10,165 Views

First of all hey to everyone here. Everytime i buy a new 4x strategy game i play it through once or twice them come to the forums with alot of unanswered questions :p so, i hope the vets here can bear with me and hopefully shed some light on my issues here goes : - my first play through was a medium galaxy, with all parameters set to uncommon except for the number of planets which was common. played with 5 minor races and 7 major, i was the drath. Normal difficulty. I f

26 Replies 10,165 Views