Bug: When planets are surrendered, buildings you can't build stay built or building. Drengin surrendered to me (The torians. I promptly enslaved their civilians as karmic revenge) and all of a sudden I had a few hundred slave pits lowering my influence.
GrathXVI
Maybe make it so that, say, the racial-unique techs ues your race's color in the tech tree and use some specific (your race color or something) color in the trading screen.
Alright, there's a new build not yet offiically released which fixes the fleet movement bug, I believe. So, it's a matter of time before this bug-fixing version is released. [11:38:43] [drakend] it seems to functions cari elf [11:38:58] [drakend] the fleets mantains their path through turns [11:39:09] [drakend] and they avoid planets as well Edit: Oops, IRC nickname tags are the same as HTML tags. d'oh.
Well, they already said 'No, we aren't making Multiplayer, stop asking for it' so... However. I can see both sides of the issue decently well. Yeah, it would be nice to have perfectly shaped pieces for ship building. However. It's not the most important issue here.
I think Minor race becomes major race would be a damn awesome twist, and some of those minor races are damn powerful. Perhaps a 'Pirate' race event, as well? Edit: I mean, have a pirate homeworld where they can spawn ships and such.
My few cents: Don't rearrange tech tree on trading/stealing For starbase construction, automatically jump the focus to the last module type you built on the starbase - Making an Economy starbase with factories on it easier and faster to build. Make more balanced super abilities - Abilities like Super Annihilator (Spore ships = <3), Super Warrior (If you can destroy enemy ships in one turn, you don't need armor, and if you don't need armor you have more available firepower), so on, ar
The pirates WILL tear everything up. They're at least [your ability x2] in general. However, they don't just tear your stuff up - They tear EVERYTHING up. Build a super-fast transport and use their crushing power to invade.
The Arcean navigator buildings don't do anything. Are the navigators incompotent, do they need maps, or...?