You really need to play "Twilight" for the 'real' game. In "II" and in "Dark Avatar", things were really broken as far as being able to swindle the NPCs out of all of their items (tech, planets, etc). Twilight really made it harder to do this, adding a bit of 'realism' to this affair. I'd say go for it, you won't be sorry for the challenges.
xenxander
what exactly is the "MCC"?
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The way I conquered this map was the following: First, send out that Anor cruiser to kill all the Yor fleets you find, then continually have it fly around and kill any new creations (watch for the shield that appears next to the planet). For your research tree, first set your two planets to 'focus - research', then research Stellar Category, Lasar 1 (and preferably 2), then Planetary invasion. After which, try "logistics" so you can send two transports instead of one at
I haven't had my problem in a while. Recently though, for some reason the game minimized (but it seems to do this now once in every three games I play). If it minimizes, I can't re-switch back to the game, because it just fills half the monitor with black, and the sound of the game plays, as if i'm playing, but there's no image. I have to go into task manager and shut down the program (this is of course only if the game minimizes during play). I haven't found the s
I had a mega-event that increased all planets quality up 20 levels. This resulted in some highly humorous behavior from the AI, as we all were pretty much set and just warning now for an influence, domination, or alliance victory, when suddenly all worlds now have 20 more tiles to build on, and all the 'uninhabitable worlds' (which there were literally hundreds of, as I was playing the largest map with 'few' habitable worlds selected). The AI just stopped fighting
This isn't a bug actually, but a logical 'code' built into the system. When your tech tree gets far enough down on one branch, the game then issues an 'equalizer' to stymie some of your reasearch by doubling the points needed. If you spead around your research a lot, you suffer the most. It takes the lowest cost research you have, and doubles from that number, so if you're heavily reasearching government or military techs and have left a lot of blue or green techs alone, t
Actually with their upkeep requirements, you'll probably go broke early game if you keep them around. It's a double-edged sword to have Anor ships at your disposal when your upkeep is 300+ on turn one and your taxes are only bringing in 24, and you only start with 5K.
The econ bonus the AI gets on the hard difficulties is asinine. They don't need markets, and can fill an entire 16 tile planet with industry and still bring in money from taxes. I would much rather have a game that's harder because the AI uses more intense algorithms to figure out the next turn rather than just have massive resources. That is, however, how every RTS game works - harder difficulty is only harder due to resource handicaps, nothing more. I do find
I just completed this mission and will share with you how to do it. Step one (fleet and finance organization): Decom your mining ship and scout, and put your Anor Dreadnaught, Battleship, and one Crusier in a fleet. Set your spending down to zero, and 'buy now' a transport ship. Set your surveyor to 'automate' (and hope it finds a lot of money) Step two (setting out): Now send your two fleets to as far right as they can go (don't worry about your ot
This type of strategy is not working for "Twilight of Anor". Though it does work in Dark Avatar, and Dread Lords, the system was changed too much for it to function properly in the last expansion. If you don't pick a race or customize your race to have markets at the begining, you can't start to build things for ecconomy. Even after rushing Hyperdrive for the purposes of constructors, then setting social spending to 100%, by turn 12 I was ho
How many factories do you guys usually get on an economy worlds while building the economy buildings, and once you've got rid of the factories, how do you go about upgrading to the next level of economy building without it taking forever? Or do you always just play with abundant asteroids so you don't have to get factories? Well if you set your focus on social production, you generally don't need factories on econ
I have one problem with all of this: sometimes you deinstal a program, then later you reinstall it (or perhaps you update your motherboard or harddrive and have to reinstall and reformat, etc..) point is, you've already activated your products.. and if you've done that, in some cases it becomes extremely hard to get new legit copies of serials because your old one is registered. Microsoft is notorious for this and you have to deal with their indian coustomer suppo
If you go the non-hostile route you can rake in some pretty impressive revenue with tourism and trade. Edit: Oh and just so everyone knows, I'm on "tough" difficulty. it's a little hard to read so here are the stats: Taxes: 495 Trade: 297 Tourism: 510
Is any =body successfully using SLI mode with DL-DA? Or is it known to be a no go? I run 7600 GT SLI config.. everytime I run the game, it minimizes to the desktop.. now to get around that, I have to: when I click on the shortcut or run the game, I have to rappidly click the mouse over and over.. this somehow keeps it from minimizing and allows the game to run. this is also the issue in gam
I play the dark avatar campaign and at the one "might makes right" I click to start it and it crashes to the desktop as well *sigh* I have the 1.5 version and can't figure out why it would crash on that mission.