Shane Maness

Shane Maness

Joined Member # 2567420
7 Posts 41 Replies 152 Reputation

I emailed all of the contest winners last month (Oct) to gather details. Thus far I've only received a few responses. [worries something may have gone wrong with the email system] Would it be possible to post those who have not yet contacted you? <TABLE cellpadding=8 width="95%" align=center bgColor=#FFF394 class="mb-Body-Quote-

4 Replies 9,339 Views

I think the community wrath was stirred up over the wording. Free updates isn't the issue, it's the disadvantage it gives to those who have no internet access. You miss the point, I think. What good do the updates do to those who don't have access? This is like saying "Online forums are discriminating against me because I don't have internet

99 Replies 30,596 Views

Thanks Kryo. I've had little experience with the .x format... guess it shows. I'm going to have to do some research on it. LogicSequence ? From Buda5 forums? If so, you helped me get my first model in-game years ago... for Particle System's Flux engine.

3 Replies 4,368 Views

The stock models in the GalCiv2 models folder seem to all use atlas projection. But sometimes a cylindrical mapping style might work better for a particular object (or at least make life easier for the artist). Can the GalCiv2 engine handle other mapping types (planar, cylindrical, etc.)? Also, it seems that many models don't feature normal maps (or else I simply can't find them). For instance, the s0_Defender.x file has only a color and a light map which accompany it. Do only the l

3 Replies 4,368 Views

One of the most important parts of exercising freedoms is knowing where and when to do so. For example, you're free to run around nude and totally drunk in the privacy of your own home. Nope. I want to, but my wife said it will damage the children. <img

57 Replies 49,208 Views

I understand the passion with which everyone defends their beliefs. And, yes, the world can be a messed-up place. I don't think anyone would disagree that we live in chaotic times. However, this does not matter here. Allow me to illustrate: Stardock: How much money must it cost to maintain the servers for this site? How much raw cash is your company putting down each month simply to allow players of your game to meet in a common place on the internet? Of course, th

57 Replies 49,208 Views

It always boils down to the same thing, doesn't it? One person feels his stardards are absolutely correct; therefore all others must fall in line with his views. He (or she) begins to see those who maintain different standards as 'wrong' or somehow inferior in some manner. There will be cries of "But this is correct English! My position is backed by textbooks." Don't listen to that. The thing you must remember is that one person attempts to apply

111 Replies 98,007 Views

I support Stardock on this. Here's why: a.) It's their forum, and they're in charge. b.) Historically, political/religious/etc debates have a much higher potential to turn into flame wars than, say a post such as "Why isn't the AI bringing me coffee?". c.) I come here for GalCiv stuff... not political stuff. And I suspect many others do too. There are better forums for po

57 Replies 49,208 Views

A quick update. Constructed the low-poly model, but unfortunately ran into problems with the x-file exporter plug-in (it does not support older versions of Lightwave). Ah well... I was long overdue to upgrade anyway. Ordered LW 9.0 and await its arrival. In the meantime I'll continue adding detail to the high-poly model. My final poly count of 516 is a bit higher than originally intended. Curved objects are prone to higher poly counts. We'll have to see how the eng

14 Replies 11,164 Views

I am sitting in class right now listening to a stupid girl. We are both in 11th grade and she is considered by most to be a *&#@!!. I have to vent this so I can remain sane in normal life. Wow. This'll date me for sure, but: My kids (high school) have been known to say the same thing. And then usually end up dating that person. <img s

17 Replies 19,759 Views

You, sir, are either psychic or the best damn accountant I've ever met. I had just shut down production on a social project and a military project. It seems the spending levels are not updated until the turn is completed (or the save is reloaded). Upon reloading, it was back to -17 bc for Grizzly III. Interesting that increased production equates to increased costs. The precursor ti

4 Replies 4,756 Views

I'm probably missing something, but I can't seem to make these figures add up. Here's a screenshot: I just colonized the planet Grizzly III. It has a precursor artifact tile (x700% manufacturing). Bought a factory and built a spaceport. I was shocked when I looked at my stats. Grizzly is spending 53 billion credits per week. And I've no construction going on. Where is the 50 billi

4 Replies 4,756 Views

Status: The high-poly object now has a basic texture on it. I'll use this texture as a startpoint to create my diffuse and luminsity maps. The main body will be the 'base color' while the raised portions are the trim color. The white surfaces will be the user-selected engine colors. Now I need to construct the low-poly real-time object. (LW has a plug-in which does this, but I've found better results

14 Replies 11,164 Views

A progress report. Since GalCiv2 uses normal maps, I had to abondon my original design and build a high-poly object to pull the normal map data from. It's built and skinned, and I'm now creating the textures. Just color maps right now, but I'll build the bump and lighting maps next. I'm assuming that keeping the color map tones near greyscale will assist when the user selected base and

14 Replies 11,164 Views

That comment referred to the original source files, which only he has. The final models still have to use normal raster textures, so just make them however you like. Ah... now it makes sense. <img src="http://img119.imageshack.us/img119/3757/s0struct

14 Replies 11,164 Views

Thanks... that does help. I was wondering what surface naming conventions the engine was looking for. I seem to recall Paul mentioning something about textures being done in vector format so they resize and accept color changes. But the textures in GalCiv2/Gfx/Models seem to be standard png's with an alpha. Are there any specialized methods which are required to build the textures (which do

14 Replies 11,164 Views

Ah... thank you Kryo. I'll download the file and go through it. I've some years of modding experience (mostly with Independence War 2: Edge of Chaos), but not with GalCiv. I use Lightwave and have located and downloaded the .X converter plugin (which I assume will take the place of the Panda X exporter). Would anyone know if the hardpoints/helper-objects are analogous to Lightwave's nulls?

14 Replies 11,164 Views

Hello all. I'm interested in building some new ship jewelry, but my searches can't seem to locate any information on such a task. Closest I came was this thread which left the question unanswered: https://forums.galciv2.com/?forumid=348&aid=111636#890613 Was a tutorial (or any information) ever produced which would detail the required steps to create new ship jewelry? If not, how could I go about assembling that information? Thanks for any assistance. <img src="htt

14 Replies 11,164 Views

The options would be the expansion pack we originally discussed pre-Christmas or a significantly enhanced expansion pack post-Christmas. We're leaning towards having a beta pre-Christmas so people can effectively play the game with the final expansion being in February. My vote would be for the enhanced expansion pack post-Christmas, with a play

73 Replies 80,277 Views

Farms do only one thing, that is raise the population cap. There isn't a "food" commodity in any way. Maybe it would be nice if the whole food thing was a little more involved, but it is what it is. I guess the game designers didn't feel farming was something worth getting into that heavily. I would tend to agree. It's 'The Balance'. <img src="http:/

19 Replies 13,756 Views

Everyone did a fantastic job. Enough so that I began to wonder if 4x games tend to attract more creative people than other genres. I would definately be interested in reading fan-fiction stories about those characters which could not be fit into Dark Avatar (hint, hint, you authors out there). Stardock, thank you for the opportunity. It is greatly appreciated. <img src="http://

18 Replies 15,006 Views

I might get lynched for this. But... I know of a lot of cool games I've heard about via word of mouth over the years that I didn't end up buying because I wasn't willing to just get the base game when there was an expansion pack out. Yes, I know I could just live with the

73 Replies 80,277 Views