I had a registration problem in Impulse too. I solved it by installing TA from Stardock Central (registers the game), and then I upgraded the already registered game from Impulse to the latest version.
ActionDragon
Good if it's fixed now. You can remove agents even with that page flip thing, just push the REMOVE buttons as high as possible. The following screenshot shows the area you should not push: http://i18.photobucket.com/albums/b148/ActionDragon/GC2EspionageBug.jpg Another thing to mention is that the arrow on the left flips the page only once, but the arrow on
For me the most annoying bug in TA 2.0 so far has been with the new espionage system. Removing own agents wasn't easy at first, until I found out how it can be done. The problem is that a big area between the arrows on the sides causes the page to turn to show more races. This happens on top of the REMOVE buttons too - the page just switches. Basicly you have to push the REMOVE buttons as high as possible for them to work because of this. <
[quote who="infinity387squared" reply="2" id="1928212"]CariElf: I have EU and still cannot register it on Impluse so cannot see whether the update is available.[/quote] [quote who="rlGoma" reply="3" id="1928220"]i have the EU and cant register the game too[/quote] [quote who="bambini" reply="15" id="1929327"]OK, someone tell me straight and in no uncertain terms: if I buy EU, will I be able to update it to 2.0?[/quote] Mine updated to 2.0 from Impulse, but t
[quote who="infinity387squared" reply="7" id="1927246"]I own the EU version which cannot be registered on Impulse so I cannot get this shiny looking update. I'm sure I'm not the only one in this position ... any chance of this being resolved soon?[/quote] Install TA from Stardock Central, and then update it to 2.0 from Impulse. Yeah, this is really irritating. If I didn't have a fast broadband I would have become really angry. Here's what I did:
[quote]Sensors are capped at 15, so getting +10 from Eyes along with the passive bonuses from researching all the sensor techs to get to Eyes will put you at the cap.[/quote] Ok, so the Eyes should give only like +5 to Sensors so you still would need to put Sensors to your ships, and to get the max.
[color="#FF0000"]I'd like the Eyes of the Universe super project reduced in effectiveness.[/color] In my opinion it's too good as it gives your every ship max sensor range (isn't it supposed to just add 10 or something?). After you get it you don't need to add Sensors to your ships at all.
This is the most annoying bug of them all, the only reason why I never use Mass Drivers.
I think the Mass Driver full battle animation bug has been in the game since the release of Dark Avatar. I too hope it gets fixed as it's the only reason why I never use Mass Drivers.
Select Drath Legion or a Custom Race with Drath personality as your race. During game, select Foreign Stats -> Report -> Altarian Resistance Now you shouldn't see these fields at all: - Relations with us - Relation Factors Bug isn't it?
Hello. I'm sure someone else has noticed this too. Mass driver weapon animations show the projectiles homing at friendly ships during full battles. I'm not sure if only certain mass drivers are affected by the bug (at least the first mass drivers like Rail gun II is affected by it). I've wondered a long time when this is going to be fixed. Currently it is the only reason why I don't want to use mass drivers.
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Two things: 1. When you build a starbase, immediately rename it, and then build a module to it with another constructor, the starbase model and tactical map icons duplicate. Sometimes it happens just when renaming a starbase before adding modules. Also if a starbase that has duplicate graphics is destroyed, one model and tactical map icon still remains in the spot where the starbase was. If I save the game and load it, the problem is gone, but it still annoys me to do this to fix it eve
This annoys me too. Especially the thing that one starbase model and map icon still remain in the spot after the starbase has been destroyed.
Ok, there was already a previous topic about this. Reply here: https://forums.galciv2.com/?forumid=274&aid=134846 I renamed my starbases too.
Hello everyone, this is my first post. The only problem and annoyance in the game for me so far is the duplication of starbase models and tactical map icons when I update my starbases with a constructor the first time after I have build them. Also if a starbase that has duplicate graphics is destroyed, one model and tactical map icon still remains in the spot where the starbase was. If I save the game and load it, the problem is gone, but it still annoys me to do this to fix it everytime I start