[quote who="Mumblefratz" reply="1" id="3664179"] Racist [/quote] [quote who="Anthony R" reply="3" id="3664224"] Is this satire, or are you being serious? I can't tell. [/quote] Which word didn't you understand?
Mumblefratz
[quote]Most of my friends who are, let’s say, economic peers of mine, suffer from a surprisingly consistent set of brain demons as I do.[/quote] Those of us that aren't your economic peers also have demons, it's just that we can't necessarily afford to do anything about them.
[quote who="MottiKhan" reply="3375" id="3405831"]Playing for score eventually sucked the life out of it.[/quote]Yeah it did. It looks like I'll have to check out the GC3 site.
Hey guys! Just checking in to say hi. Hmm ... GC3
I had a pair of Hyundai 24" 1920x1200 monitors for a couple of years until one of them died. I ended up buying an Auria EQ276W which is a 27" 2560x1440 monitor for $399 from Micro Center. I would have prefered to stick with the 16x10 aspect ratio but that would have cost me over $1000. I ended up liking the 2560x1440 resolution so much that I bought a 2nd one, now I have dual 27" 2560x1440 and it cost me less than $800. I've only had them a few months but I really like the extra s
There are weapons that can be added to *any* kind of starbase and all they do is to protect the starbase itself. In actuality they don't really do a good job of that and it's far better to keep a top line fleet in the vicinity of (or on top of) a starbase for protection. These aren't the modules you want. The benefit of military starbases is that you can place starship assist modules that increase the attack and defense of the ships within the influence area of the starbas
[e digicons]:beer:[/e] [e digicons]:D[/e]
Also note that you can place a colony module and a troop module on the same ship and that ship will be able to colonize empty planets as well as conquer enemy planets. So if you have Planetary Invasion and Advanced Troop Mod you can have a 1.25B colony ship which coupled with max pop growth tech and abilities gives you a colony that will become profitable in three turns (assuming reasonable levels of economic ability).
Entirely predictable.
I make no claim at being other than an average Hearts player and I have no idea of how many times over the years I've played a game of MSHearts against the computer but this is certainly the first time (and probably the last) that I got the following results. The thing was I wasn't even really trying to shoot except for the last hand and even then I
Hmm ... Why was my 1,218,000 ZYW listed as not MV legal because it most certainly was legal in every sense of the word. Also not sure why my 3054800 ZYW posted in reply #195 of this thread is not listed at all. Maybe KP gave up.
Hey Neilo. Good to hear from you. Yeah, this isn't the only reason but it probably is the biggest contributor to being able to hit the 3.5 million point cutoff at which the game has an artificial limit, which is essentially why I wanted to document it. As everyone pretty much agrees that's worth very little these days but still. I haven't really been grinding away, I did post a single game at the 3.5M limit, I may do another someday but I've not had much motiva
Then name it.
[quote who="KzintiPatriarch" reply="3" id="3302144"]Is taking advantage of one bug less exploitative than the other? Not really. [/quote] Can you name a single empire secret for which that isn't true? [quote who="KzintiPatriarch" reply="3" id="3302144"]Who is around to care? [e digicons]:grin:[/e] [/quote] Yeah [e digicons]:grin:[/e]
[quote who="KzintiPatriarch" reply="1" id="3301935"]If I remember correctly, I think the Kzinti and ToE talked about this at one point, and agreed to never use it. Maybe a Tyrant can tell me if I'm remembering accurately.[/quote] I think what you're referring to was an exploit where multiple buildings of the same type could be built using a bug related to the planet build queue. If I'm not mistaken this bug existed in DA v1.80g but was corrected in later DA versions (this
While there have certainly been planets with a higher planetary income than this one, there just as certainly has never been a planet that's been the source of a greater galactic income. For posterity's sake I felt this needed to be documented.
The Republican Party A party whose only path to victory is by getting a large percentage of the white vote, 61% currently and rising each year, a party that appeals to a narrower and narrower distribution of people, a party whose victory depends upon restricting the right to vote and demonstrably hackable electronic voting machines that leave no paper trail, a party that believes that half of the country pays no net income taxes because they're lazy and stupid instead of because 1
[quote who="Tova7" reply="5" id="3230306"]At least half of the people, no make that 75% of the people I personally know voting for BO, do it for personal financial reasons (check or gov. job).[/quote]My experience is exactly the opposite. I work in a DoD research facility and *everyone* other than myself is voting for RobMe because they're afraid that Obama will cut military spending and they'll be out of a job and on the street competing for wages against people living in a dung hut.
Still not working ....
Too bad this is the most life these forums have seen in years.
Bump. Empire logo JPG's and scroll buttons still not working.
Still no movement on the Empire JPG logo issue or the scroll buttons at the bottom of the Top Characters and Top Empires screens. Here's a screenshot of the scroll button issue, the logo issue is well documented in the screenshots above.
[quote who="Wizard1956" reply="19" id="3216437"]I would agree with you if Jafo wasn't right about it so damn often.[/quote]Except that there are legitimate problems still unaddressed.
[quote who="Jafo" reply="17" id="3216322"]Mumbles...hence my comment about it being a problem on your end, as you now see it was...[/quote]Not the initial problem just the extra confusion when trying to report the initial problem. But yeah, although you must admit the easiest thing is to slough off a problem as being on the user's end. [quote who="Jafo" reply="17" id="3216322"]Hopefully the appropriate coding monkeys can resolve the remaining issue/s ...[/quote]Hopefully, although