A challenge that will take more time to deal with is that the computer players have reached the level where they are plenty tough for me. That is, unless I'm playing on a very specific setting or playing with a very specific style, the AI at higher than tough difficulties will cream me. My view is that anyone being 1.2 at anything higher than tough consistently is
Rendorax
You've got a few options here: 1. Turn up the music. I think this is what most gamers do. 2. Buy a quieter fan. You'll need to replace your current CPU fan to do this. Most computer shops will do this for you, for a ridiculously large amount of money ($25 to $50). 3. Underclock your CPU, or, stop overclocking your CPU. 4. Reduce the base priority of the game until you're ready to start playing it. 5. Don't sit at the main menu for ten minutes. 6. Run the ga
The custom race also gets two inborn abilities, namely Soldiering and Loyalty. It would be nice if the Custom Race got a random inborn ability every game.
Sounds like a great idea to me. Maybe we could toggle it by holding down a key, like shift, or pressing a key, like numlock, or toggling an option in the Options menu. I don't really like having to see each of the 9 AI civs take their turn.
These are great ideas! I wish the diplomacy were more advanced. Cheesy exploits should perhaps still be possible, but they should be heavily penalized by the UP (increasing sanctions, possible war). In Alpha Centauri, they had a great model for this.
I agree; medium and smaller maps are probably more difficult -- initially. In most of my games (not by design), I have no tile bonuses on my home planet, no resources to mine, and few planets available to colonize. The AI is good at colonizing and grabbing resources. However, the AI is also crap at war, so I end up with a majority of the resources and high quality planets, by the midpoint of the game. In one recent game (that crashed to the desktop, unfortunately), I was playing a
I find that players that find the game "easy" are usually playing on very specific map conditions using a very specific strategy. Thanks for the reply. I've read through all of the posts in this thread, and I've taken some of the suggestions. For example, I've been told that the mid-level difficulty levels are not all that difficult at all.
I like your ideas. I had similar thoughts, myself. It would be nice to see the minor races expanded, especially in terms of allowing us to make/break alliances (currently, you can not break an alliance with a minor race) and allowing us to engage in espionage on them. Allowing them to join the UP would be an awesome random event or generic UP vote. I'm not entirely sure such a thing could be modded in, however. The game's modability is rather limited, especially compared to Civ 4. <br/
The same exact thing happens to me, also. Unfortunately, I don't really have much more to add than that. I don't know what could be causing it. My best guess is that it's related to social production overflowing to military production.
The best way to excel at this game is through micromanagement. If you're willing to micromanage your way through the game, you can play at essentially any difficulty level and win. In most so-called "4X" games, your willingness to obsessively micromanage your empire (building new ships, constantly trading tech, tweaking whether a planet should optimize for social production, research, or military production, etc) determines the maximum difficulty level on which you can play, rather than any ki
Thanks for the reply. Yeah, I got pretty excited when I saw that option. It seems to have helped a little, but I'm still crushing the AI. It seems to still have absolutely no plan in mind when it declares war, nor does it realize that my fleets are customized specifically to fight their fleets. For example, the AI will blindly send fleet after fleet after my fleets, even though I have a 50 attack and 50 defense, and they have 50 attack and NO defense. Weird. I did lose one game o
I'm a veteran Civilization player, used to playing on the higher difficulty levels and facing overwhelming AI bonuses and advantages not available to me, due to the pathetic AI in the Civ series. I was excited when I heard about this game, because everyone said the AI was so great. I'm sitting here, looking at the victory screen again, wondering what they were talking about. I'm currently playing on Painful, with no real challenge. I'm thinking of skipping the other difficulty leve