Wow, except for the fact i'm still stuck on challenging/tough. I can do gig/abundant all/9civs on painful, but on average it takes me nearly 20 years hehe... I did do one in 9 once....but it was not a MV game I think a Top 25 medal each would look rather nice. <img src="http://images.stardock.com/gc
Neilo
Love the attitude! what i just wrote down was straight out of the user manual. And you are correct, but starting advantage does not equal "upper hand". and the 200% thing isnt the starting money, it's the AI's weekly income. Yes i understand that, but from i think crippling (might be wrong where) and
New features (real meaty ones anyway) will have to wait until 1.7 it appears. Drooling, and not expecting too much of a definitive answer, but what are these real meaty features? <img src="http://members.cox.net/psimo
I try not to stray too far away from the miniaturization tree until i have that Hyperion Shrinker. I find it's power to be invaluable. Once i have it though, yes, it makes more sense to be going up the weapon tree as it benefit's you in more ways. You save space with the smaller weapons and of course the more powerful weapons themselves. I would say though, that miniaturization is needed more in DA than DL. Size 35 engines on a huge hull, imagine that without having any miniaturization
Hi all, after spending the last year or more as a frequent user on this forum i got to thinking. As useful as this forum is in GalCiv talk, i have found it to be a great place to find a laugh or two as well. Be it a quirky comment in an AAR or an off topic subject or even the many, many smart ass responses/posts, i have found myself having quite the chuckle, something i did not expect to find here, and have not seen on other game forums. (Rise of Nations comes to mind here....sigh!) So,
(this is were the AI's get the upper hand) Having bonus's and extra cash like the AI does from painful and above does not translate into the AI having the upper hand. They have a head start, yes. They are in better shape for about the first year, yes. None of this is insurmountable though. After about a year most players will have forged ahead of the AI and their starting bonus's now amount to nothing. No "upper hand" by any means. Remember no g
never so much as think you can join my empire Why o' why would you think i would want to join your empire? Do as you wish and play as you wish, but i just can't believe your wall of ships tactic on suicidal. Show me a screen shot and i'll eat my words, untill then i will assume you are talking out you arse!! For example, if you're playing Korath, don't even bother colonizing. Why colonize when you can spore?</
It's nothing personal, but what you want to say and what you you have said may be two very different things. And nothing written here which you consider "against you" is close to the wrath you would incur if you stray to far. This means you Evil! Also nice to see your partner in crime is back...Good to see Wheel is alive and well! Y'know what is scary
Posting a defeat, well done!! Hoped you learned what hindered your victory, as CornhuskerMac said, a defeat can be the first step in taking a huge victory on a harder level. Helps if it pisses you off a bit too
Exactly! Except I can do it in fewer years. I can hear you snickering Purge, kinds sounds like Mutley from Wacky Racers Jokes aside, would the average time be around 7 years? Not including the upper echelon of players, like the two geniuses above who can destroy t
I only look at she forums, and that never happens to me.
No they dont, if you play on higher levels the Ai will get the upper hand. The AI will get the upper hand??? NO. They have advantages but if the AI gets the upper hand it's because you were outplayed, many players defeat 9 civ's on suicidal within 6 to 7 years. they get an economy bonus Captain Obvious everybody! Well, nearly.....
This is priceless!!! I think this AOL baby needs a change! cheats? there are cheats for galciv2? Your enthusiasm for this confirms that you are over your head and have no idea about this game. Go play with your cheats......
Well, that's DEFINITELY not true. AI colonizes whatever it comes into contact with first, except PQ1. Yep. This is exactly the case and i have not seen anything to the contrary. Not sure what you are about LostHero, but you really need to pay more attention in your games, and try and leave the fairy tales at home.....(sigh) a wall of ships on suicidal around your entire space....now c'mon (sigh)
but if you destroy the colony ships then you will be basicly be declaring war with every race on the map. didn't think of that did you Of course i did! That's the point....Besides which, the common tactic would be to just build colony ships yourself and take all the planets around you. Remember a planet can colonized with just 1 person so population is no problem
No. I don't think i will ever use this. Sorry but i can't see this working, even on a smaller map. Unless of course you are playing on cakewalk. You would be much better off arming those ships and destroying the colony ships than just blocking them. Sorry but this tactic makes my laugh..... <b
Do you mean a Great Wall of Thala (or whomever you are playing)? This would be expensive and counter productive.... You would be spending so much money on building "wall ships" with little to no funds for the rush or war. Furthermore, i can't see how it would be possible after about 5-10 turns my empire's "space" is far to large for this, it would take hundreds of ships. So much so that i'll say that on a gig map this would be impossible. Have you done this LostHero? I
RL has it's moments. Take care and good luck, Neilo.
Kinjiru, There's an X in the top right of your screen, don't like what you see, click it!! How you have managed to get this far in life without seeing or hearing something similar is beyond me.... And , if i understand the situation, Brad owns both site's. He will do as he pleases and we should be thankful for the effort that he and his employees put in. Did i agree with the Joe User content, No. So i closed the page and used SDC to see the forum. Simple. <div
Yes there is a MV mod, KHSM Lite. It is in the library.
With many thanks to you Wyndstar. Many, many of your game tips have been very useful in my increased scores, so a big thankyou to you! I'm about to start another Thalan game, they are my flavor of the month , so to speak. <a h
+ NEW: You can now change the social project (if there is stuff in the queue) from the colony list in the civ manager Very nice, looking forward to less headaches <a href="http://thehighcommand
77,350!!! My highest score yet! and on challenging too... Nicely done if i say so myself....which i do Has everyone seen Wyndstar's tourney's? Check em' out and drop in a game or two. <a href="http://thehighcomm
The Thalansssss have given noticcccceeee. (sigh) well it sounded funny to my 5 yr old!!
I'd try and get 4GB RAM if you can afford it - 2 is good, but you will need to have 4 in a year or two anyway...get it now. Yes, 4gb would be far better. 2 will do for now, but in about a year you might regret not getting 4, if the budget allows. As with the case, like Kyro said, something that takes your fancy will do nicely. As long as it has good cooling you should not need the liquid gear. Might save some $$$ here. With your PSU, an