There's one major problem with the Iconians: They're nearly impossible to play with the "No Tech Trading" option. I like those unique tech trees very much, so I'm playing most of my games without tech trading. Most times it's big fun, but the Iconians are the single exception. I've learned to master all of the other races on painfull, but with those Iconians, I'll even loose on tough. I'll explain why: 1. They can't change their political system to Interstellar Republic and all
Meradanis
I'm playing the game (TotA Beta) on my laptop only. It runs perfectly fine with 1680x1050, all details up, Immense (the biggest!) galaxy size. I have 2 gigs of ram, and a double core AMD Turion (2x 2GHz). The laptop uses a standard shared memory graphic card, nothing special there. Perhabs the problem is Windows Vista ? My laptop had Vista preinstalled, and after running it for the first time, I checked the memory: 1 gig of my 2 gigs were in use only to run Vista, without any applicatio
They need to create a unique tech tree for every race now. That's some kind of heavy work, so those race are added one in a time. You do realize that you're only playing a BETA version of the expansion ? Don't compare it to the full product DA yet.
I don't know if this is a known issue, but when loading a custom race, some strange things do happen. I created a new custom race called 'Gardians', spent my 10 ability points and my 200 tech points, everything seemed all right. But the next time I loaded this race, they had some extra abilitys and some extra techs ! My ability point reserve was at -18, while my tech point reserve was at -50. While these boosts are nice for the 'Gardians',