First : take your time , I’m more than happy to wait for 2.0 for the changes while playing the game as it is today. That said here is a list of things i have not seen before in this thread but would like to see: 1. no scalling range : in a immense galaxy the range of my starting ships is almost 6 sectors, this makes the range techs unnecessary instead of almost mandatory. 2. planets ecosystem : make the races to have different ecosystems (human : terran , yor : radioactive , dr
ijsbeer
To replie to the first post : yes H-cars produce water ...but so do fossil fuel cars ( C8H18 + O2 => CO2 + H2O ) ( the white vapor when you start your car is water ) the idea behind hydrogen is that you produce it using “renewables”
@ gabriel the problem is that your system is to "good", you run into the problem draginol talked about in his "Why you run out of memory" post WWW Link ( your video card alone eats 512 Mb from the 4Gb max, and than you have vista ultimate: at least another Gb down the toilet ) the good side :SD is working on the problem (1.7 should help)
1+2+3....+26 I like the idea to
Welkom, the nice part is that the game has evolved a lot in that year, and stardock is still improving it (this is one of the few games i still play one year after release) have fun
the problem may be with your onboard video,it is directX 8.0 and for GC it must be directX 9.0C compatible