The game regularly beats me on Tough depending on how things go. Are you serious?
BladeVenom
That sounds good, but what are they replacing it with?
I agree. Once one race starts becoming dominant, then the other races should try to be their ally, or form a coalition to oppose them. They do nothing, and seem oblivious to the fact that they are going to be the next race conquered.
I don't think there was even a 2 Ghz Pentium 3. Maybe he meant Pentium IV, or a 200 mhz Pentium 2?
Even without an alliance, I think if their relations are good they might not consider an attack. Try getting the Torians to attack the Altarians. Sometimes it will work the other way around.
I also found the game to be way too easy, but they are improving it. So hopefully a few more patches down the road, and it will play a reasonably good game.
Just increase the numer of stars to a 100 billion so it is an entire galaxy. Might need to upgrade your computer though.
Just conquer them. That will solve that problem.
Do they have a re-education center on that planet? Maybe some random event, or anomaly gave them, or those planets a really high loyalty bonus.
It's also there so you can find problems and report them so they can get a final version out sooner.
From the Wiki: Cakewalk - Fool AI Easy - A mix between Fool and Beginner AI Simple - Beginner AI Beginner - Sub-Normal AI Normal - Normal AI Challenging - Bright AI Tough - Intelligent AI Painful - Gifted AI Crippling - Genius AI Masochistic - Incredible AI Obscene - ? Suicidal - ? Play tough if you want the AI at its best without cheating. It still doesn't play that well, but patc
Yet we kowtow to a society a century behind our own! You're too kind. I would say they are 1,000 years behind us, at least culturally.
What about hotseat and PBEM?
- i want to be able to build buildings of a lower tech level. i.e. basic farms when i dont want to spend the resources to build a high-tech farm A lot of people want that one. It's been discussed, and it doesn't sound like they plan to change it.
It would be a nice option for an expansion pack. If you recapture an allies homeworld, all the refugees could return and build anew.
3) The planet had no enemy vessels nearby, What about in orbit?
Real brilliant straw-man argument there. No one said tactics don't matter, but in a war of attrition, production can be more important. I'll give you a few real examples. General Lee was the better general during the American Civil War, didn't make a difference in the end did it? Several of the Union Generals were totally incompetent, but it didn't change the outcome. It just delayed it. Everyone knows who was the best general of
I usually go for a conquest victory, and I favor diplomacy and economy over military abilities.
Kill'em all. The methods have already been mentioned: transports, sneak attack, take all their planets.
I'd like the option to have a mature galaxy where all the colonization has already been done, and the planets divided up evenly with basic techs and building already done. But until then just use Ctrl+N .
Wasn't there a major bug in Oblivion so you couldn't run AA and HDR at the same time?
BTW the production skipping "bug" is by design. It's to keep people from saving every turn in case something doesn't go your way. Are you sure it's by design? Did one of the developers say that, or is that just a guess someone came up to explain the situation. There's must be a 100 ways to cheat alre
2) Not being able to build older buildings. This is also understandable from a gameplay AND realistic perspective. Gameplay wise, it is designed specifically to make older planets more useful, and realistically there are many examples (IE: how many modern hunters use stone spears?). However, if you don't like it, mod "PlanetImpro
Ships in orbit aren't in fleets unless you have the Orbital Defense building. Military starbases can be upgrading to provide offensive and defensive assist bonuses which are different than it's own offense and defense value. Only military bases can provide assist bonuses. If any of your ships are in its area effect you should notice the attack and defense values are increased. You need at least one point in the category for it to give the bo