Chavez a communist?? That´s a good one! It´s funny when someone is not a right wing capitalist is a comunnist or anti-market...
Elhoim
Oookay...
4. Galactic Travel Guide doesn't reduce the cost of the survey modules to zero. I notice no change at all. That´s true.
Yes, it happens to me too. Every time I load, influence is not loaded. The next turn, the correct influence appears.
One of this issues is the "territory" layer in the mini-map, the one that shows the area under control of a Civ. For some reason, when you zoom, it gets screwed up, appearing and desappearing. The other one is that when you choose to build something after having the build list empty, the building time doesn´t get updated. For example, earth is not building anything, and it´s social production is going to shipbuilding. Then I start to build, for example, an embassy. And it takes, let´s say, 25
+ If mini map is zoomed in, it will now update its position if you move the camera (it updates once the camera stops moving) YES! THANK YOU!
One thing that is almost unusable in gigantic galaxies is the minimap. It would be nice to have an option to autocenter it to where the camera is. Please add this, as I have to zoom out and zoom in every time I want to center the minimap...
Good stuff. Expanded espionage is the main feature of the expansion pack which is also being worked on. Players will have agents (And counter agents) that they can assign to do bad things to opponents on different planets. It would be nice to see an expanded UP...
Happens the same to me...
2. There's an odd issue I've experienced where any new building I go to build says it'll take 50 weeks. I then check and uncheck any of social / military / research and the time goes back to the "correct" value. I'm not sure what causes this. It is related to the passing of social production to military production. It happens where there is nothing to build, and you start a project and the social production doesn´t update. Many minor problems are caused by the program not updating inf
Very Slow is the best option for me. In any other you spit out techs one after another...
If it is slow, and takes some turns to destroy the planet, it would be nice. So to give the defender a chance to destroy it, and you must defend it with a fleet. It can bring some interesting changes to the way warfare plays...
Are you going to fix all the minimap issues? THX!
For an Epic setting, one that can take several days, I recommend Gigantic Galaxy with very slow research rate. I´m still tweaking the planet parameters, as I don´t want to micromanage hundreds of planets at the same time...
It would be cool an ingame manager of ship designs, were you can delete or add ship designs to a game.
Take for example Civ IV... I´m still waiting for the third patch, which supposedly entered QA 2 months ago...
This event is VERY unbalancing...
I think that the Lucky Ranger event and the one that makes all planet class 13 in 25 sector are a bit overpowering and unbalanced...
I think the problem is that many companies focus their efforts on pirates instead of buyers... They only think in "destroying" the pirates, and they don´t care if they affect the buyers as well... The buyers are like "colateral casualties" to them in their war against the pirates...
I find it hard to use the movement points of ship without exceding myself, like I have 9 MP and I want to use them, and sometimes I click outside the movement range and the ship goes into autopilot for one MP only... On another topic... don´t you think that autopilot should happen in the middle of the turn? Or at the end, but giving you the choice of using the remaining points... Because if they are any movement points left from it they are
Wargoat , if I earned in dollars like YOU do, I´ll be happy to pay like YOU do. The problem is that the games are sold here at 70 dollars, which is 1/4 of a normal salary. You are complaining because it is not fair that others pay less than you do, but aplying the same reasoning, it is not fair that you earn your salary in dollars... The point is to put prices that relate to the life cost of the customers... so if you earn 800 dollars per month, the ga