Purchases made on the same turn as a load is not completed on time. I think the problem is that no production or research is conducted on the first turn after load, the taxes are colected and money spent though. From what I have noticed after loading game (quicksave) and hitting "End Turn": 1. Date is not incremented 2. No production o
Roszcz
Reading some of the above posts I wonder how it is possible that mankind invented wheel. Why bother with wheels, squares do the job well enough
I agree with the creator of the this thread, so I guess I can start putting on my flameproof suit. Beside few notable exceptions all I see here are fanboys, blindly trashing anyone for simply having different opinion on their beloved game, unable to make any civilized discussion about it. Those I pity. There are also people who simply like this game, can state they disagree and motivate why. Those I understand and accept perfec
I have not found this on forums: When moving ship (by right-clicking) quite often it happens the ship moves less then it's available speed allows. So when moving ship which has speed 5 it moves only 4 grid tiles, and then reports it has 0 available movement points left. The movement don't have to be continous, ie. I can move ship 4 tiles first, then I try to use 1 last mp and the ship does not move (at best it turns to face the new direc
1. Let the ESC key close the current window (including ship and colony list ones) like it's documented in Manual ("Keyboard Shortcuts"), instead of always bringing options menu. 2. Let the TAB key cycle through colonies on colony management screen, like it's used for ships.