I've seen several topics on the Dominions forums from people who could not win the computer AIs from Dominions even after several games. As with any game with SP functionality the AI weaknesses will eventually be noticed. Thus as with most games with SP functionality you simply increase the difficulty, setup alliances and/or other changes to keep the game challenging. The AI for Dominions_3 has been improved to include 3 types of AI: Aggressive, Standard, Defensive. One great feature
NTJedi
All the new features sound great.. except the fact that I still won't be able to play the game against a friend. Boo Hiss! Yes I completely agree.
Thanks so much Caprion ... great information !!
There isnt a game that can not be cracked Very true... any game can be cracked and any CD can be copied. If someone puts up a wall others will find 10 ways to get past the wall. Personally I purchase my games and look forward to buying and playing Gal_Civ_2 if multiplayer arrives. I also encourage those which pirate games to purchase legit copi
Multi-thousand means multiple of thousands and my last view of this poll indicated it did go over 2000 votes. Typo Correction... I meant to write: "Multi-thousand means multiple of thousands and my last view of this poll indicated it did NOT go over 2000 votes."
I have played lots of TBS multiplayer from the original Civ expansion years ago to HOMM to SE and of course Civ 4 multiplayer. I don't have a problem with multiplayer. I'm sorry to see you don't love the game enough to not want to play Gal_Civ_2 with family and friends. Hopefully one of your next projects you'll love enough to want to play with fam
A lot of us play multiplayer games. I play Rise of Legends regularly multiplayer. I love RTS games multiplayer. I don't think there is this great divide. There isn't a great divide... don't recall anyone saying a great divide does exist. Some gamers play games only using the Singleplayer functionality, some gamers play games using both Si
Why are you talking about Space Empires in a forum created solely for the discussion for Galactic Civilizations 2? You must either be pretty dense not to post in the off-topic sections about this game, or a marketing offical for Strategy First. The topic was to compare the two games... to identify the pros and cons of each game thus not off-t
I'd also like to add that multiplayer might SEEM attractive, but the reality is that even in faster paced games like Homeworld 2, its difficult to find an opponent willing or able to sit there with you for the entire length of time required to play a game, and generally such games end up in rush strategies, making a 4X into a 1X game. Many TBS
Regardless of whatever untapped market exists, I think that the point of the poll was to determine whether the existing market for GalCiv2 would prefer to pay for multiplayer in the next game or something else. If your gathering a poll which does not include all potential customers the poll is not accurate. <TABLE cellpadding=8 width
One feature that didn't get as much support as anticipated was multiplayer. Only 8.6% of players listed multiplayer as the feature they'd like to see the most. As mentioned before... this games website is for a singleplayer game which means many multiplayer gamers did not purchase the game and will not be voting in your polls. Multiplayer ga
This topic is two weeks old.... considering the original creator of the topic is gone we can assume he stopped taking drugs and was able to locate the Serial Number. With this in mind... and considering the words within the TITLE of the topic... why don't the moderators delete the topic ???
It's the trrraaavveeellllinnnggg salesman! Just as soon as he posts he will disappear... Obviously he doesn't read the forums that often. I've made many posts in these forums several requesting multiplayer functionality. Looks like some gamers are open minded and interested in other space type games and some are the opposite. It's
Screenshots for the Space Empires V game have been released. Here: http://www.captainkwok.net/feature-se5screenshots.php Space_Empires_V will have tactical battles and multiplayer. I'm interested in both of these games, but haven't played either one yet. What are the benefits of each game?
The copy protection systems mostly just harm the people who actually bought the game. I agree... there's probably hundreds of thousands of game pirates all across the world and I have yet to see any game which has not been cracked. In fact I've heard the more difficult / complex the copy protection the more the pirates see it as a challenge
You misunderstood what I was asking for. Have you ever played the AI on the hardest level on a good Chess game? If you have I am sure you usually lose. The AI takes every possible advantage possible in the scope of the game to win. I want an AI that can do the same thing in the scope of GC2. Programming smart AI for Chess is a million times
Should there be intelligent life out there [and pretty high possibility], there'll probably be things that are humanoid, semi-humanoid, and not humanoid at all, rather than "all aliens are humanoid" or "all aliens are FREAKISHLY DIFFERENT". I completely agree... the gravity, temperature, ground elevation and plant vegetation will ha
I want an AI that is as ruthless as a human. Reading that sentence clearly shows you want an equal or near equal opponent... this will not happen with AI opponents only human opponents. If you know any computer programming you will know that this type of AI will not happen within our lifetime. It will be unlikely even your grandch
True, but havein a ton of built in cheats doesnt help any, I realize most people will want cheats, but after a month or so, you'll never see them here again, unless there posting on how easy the game is. Which IMO its not, unless I use cheats (which I am guilty of some time) ST I've seen serious discussions about disabling/removing c
I have not played Gal_Civ_2 yet... waiting for multiplayer. However, CIV_4 has been a fun game... it has some disappointments such as fewer trading options with the AI unless they really love you. In CIV_4 I could offer all my cities in exchange for an AI to go to war with another opponent... but unfortunately they won't trade for the war option unless they like you enough. <br
I'm also in the group asking for multiplayer... if multiplayer is not added many multiplayer gamers will be sending their money to the developers of Space Empires 5 or another space game. From my experience the difference between multiplayer and singleplayer in games: singleplayer is like being on the tennis court and returning shots from a tennis ball shooter_(computer_AI)... multiplayer is like playing tennis matches with family and friends which is not only more fun, but im
One small thing to be remembered. This game lacks multiplayer and due to this fact many 4x players preferring multpilayer did not buy it. They don't post on these forums but still they are prospective buyers. Exactly... how many multiplayer gamers will be visiting a singleplayer game website to vote? Stardock should consider all potentia
The weapon should be brought into the game.... yet have different levels of advancement. Stage_1 Terror Star: has no defensive weapons and can destroy only planets takes 5 turns to fire Stage_2 Terror Star: weak defensive weapons and can destroy only planets takes 4 turns to fire Stage_3 Terror Star: moderate defensive weapons and can destroy only planets takes 3 turns to fire Stage_4 Terror Star: moderate defensive and offensi
IMHO Aliens should look RADICALLY different from humans and have little or no humanoid traits. Why is the humanoid look (two eyes, a nose, a mouth, two arms, etc.) SO prevalent in Science Fiction? I completely agree... so many sci-fi shows and movies have aliens as looking like humans, but with different colors and bumps. <img
I haven't played the game yet... however I haven't seen this AI improvement mentioned so I will suggest the improvement be made. Within most games the AI opponents are at best below average... and one frequent mistake made is the AI opponents should play the same as a human player by joining forces with whatever nation human or computer and focusing on the biggest threat. If someone owns almost half the map the remaining players should work together, yet currently mos