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crow_t_robot
I think in any multiplayer game world cheating should be illegal. By illegal, I mean the punishment doesn't get past that game world. Suspend their account or whatever, but don't fine someone or throw them in jail in real life. CHeating in single player games shouldn't be illegal. You're not hurtning anyone by cheating against a computer.
ppes: Atleast stardock could have a plastic cd case for the game.
It seems there are people here that are saying, "it's not a big deal, it's just a box!" The fact is that it's the priciple of the matter right now. It wouldn't matter if stardock was a lumber company or a hair salon, if you buy something from them and they don't give you the good you expect them to give you then it's [B]wrong[/B]! I too had expected a box with DA. My thought was something like this: "It [I]had [/I]a picture of a box, so why wouldn't it [B]have[/B] a box? It also says s
Can you really play as a robot? Can you make custom candidates with custom looks?
"....Pedro offers you his protection..." VOTE FOR PEDRO!
Yea the new microsoft office REALLY SUCKS! I know how to make powerpoints, I've made brilliant ones in the past, but I can't figure out how to navigate in the new 2008 powerpoint. The ribbon is suppose to help you find stuff? Oh like the neat and organized drop-down menu was a blackmark on microsoft sooooo much that they needed to change it! [quote]Please, please, let there be a service pack that adds a "Use Classic Office interface" option. I want my custom toolbars and menus back and
I don't hate EA games, thye made Battlefield 1942.
[quote]The tech tree editor doesn't really have anything to do with improvements, so I'm not sure what you mean about that.[/quote] I meant making a unique tech tree with it's own unique improvements. [quote]And if you have issues with the ship editor, you'll also need to be specific about them to get any help. [/quote] It's not any direct problem, I just don't know how to use them effectively. Thats why I wish there was a tutorial.
I don't know where to save a improvement when I make one or how to get the tech tree editor to use my improvements. I also have problems with the ship editor. I wish there was some sort of tutorial on these but I couldn't find one. Plese help me out here because if I don't ever know how to use them I'll feel a little ripped. (:(
Editors that work with eachother. I can't, for the life of me, to get a tech tree out that uses custom improvements. The map editor should support custom ships and the planets should be able to have improvements put on them.
I remember one. "Continue as usual" was my motto! :LOL:
Dang, how did they get that screen then? Kind of a tease if you can't see(or use) them in the game. Can I get any official word of this?
[quote]BTW, even a tiny ship with a Laser I can blow up a Terror Star if it isn't fleeted with an escort. Those darn exhaust ports just aren't grated on these designs....[/quote] Yea, I wish they would fix that. It just isn't logical to put a ton of funding into somethig that can blow up a star but can get hit once by a Laser I and DIE! A little regular firepower would be nice
I saw this on the "beta testing" page and I couldn't find them....anyone know anything about these ships?
Can we run as Ron Paul?
My older brother told me that Window Blinds takes a whole lot of PC power to run. It slows everything down alot...but it looks good. :p
What's the formula for creativity? I had it at 100% in a modified race and it didn't seem to change much.
[quote]Super Terror: All races suffer diplomacy penalties as long as a race with Super Terror is in the game, making alliances harder and wars more frequent.[/quote] Like that one, would be good if you like so see lots of wars. Lol, getting the good guys to fight eachother would be awesome. :LOL: Super Engineer: Ship maintainance is cut by HALF (or by a quarter, either or) Super Lawbreaker/Weasle: Can break UP regulations from time to time. Suuper Shrinker: M
We've asked for more super abilities but none of the devs want to make more. Disappointing, I know..... Other than that most are good. I like the raider one, the only problem would be the micromanaging but they could add a automation for that.
To be frank, the radioactive planets remind me of tiberium...
[quote]That game was pretty frustrating. A survey ship found an unclaimed class 26 planet on the other side of the gigantic map, right on the edge of the Drengin expansion. I was playing Arcaen; I pretty much bankrupted myself rush building first a starport on my closest colony and then the fastest colony ship I could make. It crawled across the map and arrived just ahead of the competition -- in your face, Drengin scum!Then about 10 turns later the Jagged Knife comes along and takes only 2 of m
In the beta5 it can't look around the map by using the right mouse button...and I don't see a button to toggle it. What happened? Now I have to hold the both mouse buttons down at the same time, sounds petty but it's annoying. Like I said, I didn't see an option so please create one.
what weapon is this?
What does War Profiteering do? What is the difference between 50%, 10%, 0%, -10%, an 50%?