SalmonMax

SalmonMax

Joined Member # 2389824
2 Posts 0 Replies 117 Reputation

This is what I'd love to see from Espionage. A special "espionage screen" all it's own, broken down by races not unlike the Races screens. On this screen you can see not just what ops your spies have carried out, but strategic decisionmaking information from the AI of that race, plus information about their technology and ship designs. Bear with me. This takes a bit of explaining. It occurs to me that the AI in GalCiv 2 makes strategic decisions, based either on randomness, rac

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I suppose this might be tricky to do, programmingwise...but I'd LOVE to see a new tech branch that allows you to "shield" ships from enemy sensors. Starbase modules too! You could stick 'em on your freighters to help them avoid pirates, on your fleets to stop them from getting intercepted on their way to target, and on your sneaky-deaky Influence Starbases to avoid diplomatic problems! Though the thought of spreading cultural influence via a space station no one can find DOES seem...a l

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