Justas5

Justas5

Joined Member # 2386930
16 Posts 65 Replies 3,120 Reputation

Even though this topic that criticizes grammar has a typo in the title, I'm still going to say my opinion on this matter In my opinion the texts in the game are very often lame. I for one like to have a bit of "roleplaying" flavor in my strategy games, and the sometimes idiotic replies from other races in diplomacy really ruin the "atmosphere" or "moo

26 Replies 17,116 Views

If there is such a feature, please enlighten me. There's a way to see what the AI is currently researching but with Tech Trading disabled, it would be mighty useful to be able to check what kind of technologies the AI currently has that you dont. This could be nicely tied in with spying, as this info could become available only at High/Advanced levels.

5 Replies 7,984 Views

"4) The Research and Social timetables are still screwed up. Research will very clearly say, "1 turn till it's researched," and you hit end turn, and it's not researched. Likewise, it'll say "2 turns" and come out the next turn." I had that happen to me ALOT.

350 Replies 159,432 Views

Been having similar problems. I want my home star to have -one- planet named Orion... Does it work? NoOOoo. It's like CustomPlanets is dully ignored by the game.

98 Replies 214,331 Views

Simple question, are those in the game? I've been looking at UPIssues xml file and there's the "dormant" issues to ban Terror Stars from being used. Was wondering, are Terror Stars in the game at all?

10 Replies 14,312 Views

And this long-winded posted was prompted by what... A one sentence long description of a political party in a sci-fi computer game? I doubt this is the place to show off your economical knowledge. It's just a guy's personal mod to a game, not liberal propaganda that you need to squash.

9 Replies 6,745 Views

Here's the content's of the .CRA file for the CTD I reported a few posts above. [SmartException] LastEx=GALCIV2.EXE File=\GALCIV2.EXE_1143371142.CRA LastEx2=C:\Program Files\Stardock\TotalGaming\GalCiv2\galciv2.exe CrashAddr=574b96 Stardock SmartException Logging Information https://www.stardock.com/products/smartexception ----------------------------------------------- OS version : Window

350 Replies 159,432 Views

Yes, always found it quite strange myself that basicaly evil robots who want to destroy civilization are actually "better" than merceneries who, although greedy, are definetly not for the demise of the galaxy.

17 Replies 13,660 Views

This forum is becoming quite tiresome because of people like you, to be honest. Just play on Intelligent or above and then post your dissapointing feedback, alright? Also, Civ4 doesn't re-invent the wheel. It's just quality improvement and building upon the same concept used for years and years.

22 Replies 11,594 Views

CTD during play. Simply hit the turn button and it crashes during AIs moves. Reloaded the save game, crashed again exacly on the same turn. End of the debug file shows the error quite plainly, I'd think. Debug Message: Version v1.1 BETA-1 last updated on: Fri Mar 24 19:54:46 2006 Debug Message: Could not find a TGN Serial No. Debug Message: *********DXDiag info follows.********* System Info Time: 3/26/2006, 13:45:19<b

350 Replies 159,432 Views

Bug in ship designer. You cant update old designs from previous games. Although all the components like engines and the like are visually removed and it's shown that 0 space is used, you get the message "component too large" whenever you try to place any weapon/engine/shield/module on the ship.

350 Replies 159,432 Views

I like the way surrendering works at the moment. Had a couple of races surrender to me when I was at war with them, 2 surrendered to my enemies and 1 surrendered to me when being killed off by another computer. All of this hapenned on a huge map when I was going for a conquest victory on Bright. So it's all good.

21 Replies 10,958 Views

Actually, I dont even know what persuaded me more - the free updates or ability to download the game. I hate to wait for weeks on end for my game when I can download a "shady" copy right away. So I'm saying being able to DL the game legaly is also a very important factor.

91 Replies 189,713 Views

Your biggest copy protection is really the updates you do. I can honestly say I was planning to buy a pirated version of the game because they're very easy and VERy cheap to obtain. But then I realised I wouldn't get the numerous updates that I've heard GalCiv I had. And I've really heard great stuff about that. Also, the fact that I could download the game instead of waiting for it to be shipped was awesome. Came back from work, decided to buy the gam

91 Replies 189,713 Views

Dont be arses, alright? Plenty of people have crash problems WITH the right drivers and WITH the newest patch. GalCivII is a brilliant strategy game, my fav one of all time, but it was released with alot of bugs... Alot even by EA's standarts.

38 Replies 33,533 Views

So what's the use of alliances, apart for the obvious fact that it's part of the diplomatic victory? It doesn't seem like your ally automaticaly declares war on your enemies or shares technologies and the like...

0 Replies 3,272 Views
Reply to tradegoods in Trade

And I also hoard them, unless its Micro Repair Bots . Though, I sometimes use Xanthium hull plating in my persuasions for an alliance.

11 Replies 9,582 Views
Reply to tradegoods in Trade

I rush buy them on very rare occasions only. Usually I have a very powerful production planet that, with focus on social production, can finish the early trade goods in 6-10 turns, so there's not much need to spend billions on it.

11 Replies 9,582 Views
Reply to Trade goods in Trade

Firstly, you cant destroy galactic wonders or trade goods. Secondly, not all galactic wonders are trade goods. Third, I'm not sure what happens if you lose the planet that built the trade good.

8 Replies 8,961 Views

What I'd best love to see from Stardock is a good roleplaying game ala Baldur's Gate or Planescape Torment with immersive storyline and top-notch writting. Admittedly I'm not sure how well Stardock could handle making an RPG, as the writting in GalCivII seems to be on the weak side usually... But I'm sure these guys could pull off a good RPG in the end.

18 Replies 16,114 Views