I submitted a support ticket to get the Ultimate Upgrade but have not heard anything?
auboy105
[quote who="DSep" reply="5" id="1932332"]put the customplanets.xml in the [hi res mod location]/data folder if you want to use it with that mod. -Dave [/quote] Thanks! Man there needs to be a tip book somewhere for all of this mess! [e digicons]^_^'[/e]
So I am using the high res mod and for some reason when I do it changes my custom planets xml that I modded. How would I use the high res mod with my own custom planet xml?
Is this mod not available for Twilight?
[quote who="Macmatt" reply="1" id="1931317"]Because political parties were not changed in TA, it uses the DA file. [/quote] Thanks again!
Does this mod work with 2.0?
Does this mod work with 2.0?
Is this xml located somewhere else?
[quote who="Macmatt" reply="1" id="1930973"]You have to start a new game to see the effects and if you have done that already try clearing the .raceconfigxml's in the My Games/TwilightArnor folder. [/quote] Thanks a lot! That did the trick! [e digicons]:grin:[/e]
So I modded the custom plantets xml in the twilight folder and saved and then played a game and nothing has changed? Am I missing something?
This would save a lot of restarting and restarting.... Option: Opponents max distance away from each other.
Or is this still a no go??
[quote]They haven't been changed from DA, so it simply reuses that one. If you wish to give it its own, simply copy the one from DA, mod that, then put it in TA's data or mods folders.[/quote] Worked great! Thanks for the tip!
Has this xml been moved in Twilight???
Hi can you tell me if it is possible to use the KHSM mod with the High Res Mod? Can you use two mods at the same time?
Any way to mod this? Thanks!
Yep Dominions III and Age of Wonders Shadow Magic are the best ones currently out there closest to what you are looking for!
Just bought it and am liking it very much so far! Here are the latest patch notes: Patch Notes for Patch 1.04 Final: - Leader names are now read from a file (Greatly improving names), more on this later. - The starting distance can now be chosen freely. (You can now start Much further apart) - When designing a new ship, instead of scrapping all ships with the old design, the player can now select to upgrade them, for a price.... - All sciences can
Looking for maps that separate the races by the most distance!
Such as can the intelligence screen be added to standard gal civ II from DA?
Is there a way to get rid of planet bonus tiles so that all planets are even?
Which file folders can be transferred to Regular Gal Civ II from DA that will not damage the standard game but improve it? Such as graphics etc...
ah gotcha oh well that negates me being able to have all differnt hull types for each race until dark avatar i guess...
You say I cant add the hull styles but then say i can make them appear under the old styles...im a little confused here. Do you mean I cannot give them to the other races but that I can use them on my own?