The military, approval, research, economy resource are fine as they are. Since even with those bonus another player can still try to match without the bonus. But the influence is another story though. I find it way too hard to counter a race with this resource that most of the time the only solution is to wipe out that race.
satthukaraoke
Anyone remember in Patch 2 Brad mentioned how he had to fix a code where the AI considers to add a starbase to its fleet every turn? Well, I think the problem is the AI treats Starbase a ship, and it result in another bazzard behavior. I was playing a game on touch being the good guys. Suddenly the Yor and Drengin declared war. The Alterian while not ally, come to my aid: "We present you with the best of our ships". Guess wh
1. Rename your My Documents/My Games/Galciv2/ folder. 2. Start Galciv2 and go to the Options screen from the main menu 3. Disable Mods in the Options screen 4. Start a new game. This will regenerate your my documents/my games/galciv2 folder with default data. Please try this and let us know if you still have the Ranger problem or not. </T
The planet's name is "Drengi" which shows that it was owned by the Drengins originally. Then it's probably the Drengi that turned to me not the Arcane. (Having the Influence go heywire). I know for sure the Drenginn and the Arcane weren't fighting each other and my influence ring covered both of their terriory, here is my proof: <br/
Hello, it's me again with today's bug report. For Beta 3. Last night I'm playing an influence game. After a planet from the Arceane Empire rebels to my side, here is what appears on my screen http://img113.imageshack.us/img113/9930/gal1xd.jpg See they are building 2 Political Capitals? And
Well, I tried to reproduce this one, here I come up with: - This bug only appear when you starts a new game. Meaning after your start the game, quit and reload, you wont see the ranger any more. - Even though it's listing you can not build or buy it (not in my game). When you select "Build Nothing" althouth the menu give you the ship and the turn, it's not queue into the shipyard, neither pressing the buy button do anything. So look like it's a UI problem <img src="http
I never crashed on until I started using Beta. Didn't crash once even with the retail and after 1.0X it's rock solid. Now, be warned, I see lots of veteran on here presumed that Stardock central has the Alpha/Beta release option "off" by default, but actually it's "on" by default. I know because I never changed the setting on Stardock central and yet I still have access to all the 3 beta so far. In fact, to check what that option look
Beta 3 Ship building. Tested with 3 different races, the Terran, Aterian and Custome: If you select "Build Nothing" from the ship building menu on a planet, you will be building the Ranger in its full glory right out of the batch. Nice!!
Beta 3 Ship building. Tested with 3 different races, the Terran, Aterian and Custome: If you select "Build Nothing" from the ship building menu on a planet, you will be building the Ranger in its full glory right out of the batch. Nice!!
I have a 200 slot ship, but it takes for fricken ever to build. That's why you need to have specialize planets toward the end of the game. For Battleship class I tend to have some planets with 8 - 10 Industrial Sector for building ship.
The reason I usually make a thread first before reporting it into the official bug report since I want to make sure it's something valid, to keep the list short and authentic.
if you play with intelligent AI, just move some heavy ship near their planet and hell will break loose before you attack anyone
There is a safe method in solving this for you. As other said giving back the copy you have is the last thing you should do, as long as you hold the evidence you can do something, if you don't, the card will be against you. For me, tell them to send you a retail Seal Box without you sending the Defective disk back. First, if this one is a copy then there is no reason they need it back, second, you paid for the game so you have the righ
Tighter controls over tech trading Good to hear, but can you explain why in Beta 2 the trading went back to the way it was in pre-1.0X ? And is this limiting mechanisim in Beta 3 the same one in 1.0X or a new one? <TD class="mb-B
it happnned in my second last game with the Alterian Republic on touch level. They and me had about 1/4 of the map influence (someone different from the Torian for a chance). But then suddenly they just out run me and push my influence border way back inland, pass what is supposed to be my Politic Capital and my line of Influence starbase. That was the reason I had to start an emergency war against them, to my suprise they don't even h
If it makes people feel better, the version we sell direct is the Collector's Edition. It did. The reason was somehow none of the shops in my area from Walmart to Gamestop, Ebgame, ToyRus, CompUSA, Bestbuy...etc... carry the game in the first 2 weeks. I eventually gave up and bought from S
huge and gigantic are nice for epic play, but I don't think it's possible to make it simple, since epic and simplicity don't mix. If you play on huge+ map the game will just get complicate, if not sooner then later. When 9 races is reduced to 3 or 4 races, you can find yourself fighting one race for years, not months like in the earlier game. (Imazing with a huge map with each race has a quarters of the it packing with hundred planets
+ I was playing a game on touch as a custome race with 20% bonus in Moral plust another 20% from Populist government. Everything works fine until I notice this on my capital. It has been 100% so I left it to grow for a while, later I notice its moral significally drop. The planet has around 22Bil people with 2 Multimedia Centers and I own all the Galactic wonder (Ultra Spice, Frictionless clothing, Restaurant of Enternity ...etc....) . Whe
This forum is probably the most confusing around. Go to Stardock.com and access the forum from there, at least its presentation is a lot clearer then accessing from Galciv.com
Let me guess, you're running on the latest version 1.1? The game is very stable at launched. The Second patch corrected the only issue that make the PC overheat The third patch made it rock rolid. Even without the patch this game already won't the whole list of Editor choice you see on the left side of the forum, so no, it's not "full" of bugs. In case you don't know, after the second patch most of the bugs are alread
Ok, after extensive text on the AIs, I have the following result regarding the tech trading. I can now firmly confirm that the trade limiter that was in 1.0X is no longer there, neither there is any type of restriction in existence.. I started up new games, on both Normal and Painful difficulties, there is no difference. After letting the AI research their stuff, here is my test result along with Comparision:<br/
Nope, I can now firmly confirm that the trade limiter that was in 1.0X is no longer there. I started up new games, on both Normal and Painful difficulties, there is no difference. After letting the AI research their stuff, here is my test result along with Comparision: 1.0X - I offered Laser IV for Starship defense - the AIs say they don't trust me yet. - I offerd Advance Minizuration, Xeno Business, Xeno Fa
Ok, I'll try again tonight when I play again to see if it's different with low influence. It's just because in that game I'm in a very close border with the Torian and they have a very high Ifluence, so I have to keep up with them. But yeah, technically me the Torian combined hold nearly half the vote in the UP. I'll try again, hopefully next time I'll border with someone less influencial
Well, after the fight I had yesterday I know I'm not using Cargo for my attack ship any day. I built a Large Hull ship, call it GTD-Hecade (FS2 stuff), has around 60 Missle attack. It got in the fight with a defender with 1 armor in shield. Guess what is the result of the first round (I attacked first): 0 Eh, see even with a dice roll of 60 against 1 and it can still come out zero? <img src="http://i
Well, for what's worth about clarification. I download this game from Stardock central pretty early and play through all its patch. It's very stable and I don't crash even once. Well, I do, when I ALT-TAB but I know the problem is on my end. Since ever I apply B1.1 I have been crashing on random, nothing big of a deal, just set Auto-save from 11 turns by default to 5 turns and all it swell. The thing is I know I'm playing on a Beta pat