satthukaraoke

satthukaraoke

Joined Member # 2385388
17 Posts 76 Replies 9,640 Reputation

So, I was playing a big huge map with eight races on tough. After a period of time under harashment I got the ball rolling and wave a brutal war against the Thailan Empire (the strongest faction). I knocked out half of their colonies when I received a message saying some baka engineer unearth a special peace keeping force and they will active all over the galaxy destroying any warships that are ourside their border . I said "screw this, I'll smoke these tree huggers just the same

0 Replies 4,928 Views

I haven't been disappointed in defense so far. Just 8 points of Duranthium armor in a Tough game I'm playing allowed a single medium hull cruiser armed with two Nanorippers to fend of an onslaught of 15 five small ship fleets of Drengin ships. I kid you not, 15 FLEETS. Using Duranthium armor I take that your game haven't gotten very far on the technology. If you have read what we're talking so far the proble

69 Replies 31,638 Views

About the game is imbalance with the proposed system ... well, the game is already imbalance as it is now , only this imbalance is against capital ship. True, the proposed system make it imbalance against smaller ship. However, between an unrealistic illogical imbalance and a realistic logical imbalance, I think I'm better off with the latter. There is still uses for fighters, like as patrol, or as a local defense force, not to defeat but to hold of enemy until you g

69 Replies 31,638 Views

I posted my opinion about this a while back, I don't think the reason is with the defense, but with the weapon. The concept about "you can mount as long as you have space" is not exactly a logical way to think about. Like in real life, three 5" guns is not the equivalent of one 15" gun. The problem here is that every ship class share the same technology. That's the main reason why defense get as more useless as the game goes, since as the tech advance the gap between raw damage and

69 Replies 31,638 Views

My biggest grip with the AI's strategy in DL is how the AI is so passive in defense its territory. From what I have been reading in this thread it doesn't improve in this regard. I usually play on tough, and my strategy is actually a little different. Note that I don't plan on taking over the AI in a timely fashion, or an agressive players, however it's easy to keep the AI off balance: + The AI doesn't seem to have the concept of intercepting (or rarely) neither it know how to

135 Replies 50,990 Views

- your final verdict is unreasonable imo. 7.8? if it's a 7.8 then what expansion pack shouold dark avatar be held up to for comparison? I would really like to know of a better expansion pack that has been released for a strategy game in the history of pc gaming. I mean it. Name a single strategy game expansion pack that has ever been released that is better than dark avatar. And if you can't name it, then how can you say it's a 7.8?

160 Replies 69,196 Views

Recently there is something that I found quite to be a problem. It's a long post so please bear with me. It's the balance between fighter and judgenaut classes toward late game when the tech tree is almost max for each side. Here is the detail from my analysis: - At the beginning the different is obvious enough and the bigger ship has clear advantage. Since the equipment size is generally large and the ships don't have much point without good miniturization. - Bu

23 Replies 15,315 Views

I hate to say it, but I agree with waitingtoconnect. I am sure lots of people have, but I haven't even played through the existing campaign and probably wouldn't play through an expansion's campaign. I would like to second this notion. I never really feel the draw to the campaign in a sandbox type of game, especially not the way the campa

55 Replies 46,754 Views

Patch 1.1 really makes some nice change about the AIs, I'm usually fine with spreading my research among different weapon for improvising purpose, prior to 1.1 it's ok this way since AIs pretty much do the same thing. Not any more though, while I was jumping between Phasor and Photonic Toperdo tech the ... what is their name, those little green head? (not the Torian) jump me with some ships ... guess what they're carrying: BLACKHOLE

9 Replies 6,452 Views

about the ship packs ... can you add some variant templates for the AI's ship as well, like some difference designs between their M1 - M2 - M3 - M4 models.

139 Replies 60,432 Views

Ok, to the people saying owning 2 or more then one resource is overpower. Well, IT'S THE WAY IT SHOULD BE. You have one, you have an edge, you have 2, of course you'll be kicking ass. The resource is random, some game you can not find one for your name, some game you get for free, some game you have to fight for it, that's the whole point of it. As I said, don't try to nerf it to the point of meaningless just for balance shake like the

39 Replies 21,824 Views

I can vow against the OP, it's not "5" minutes, it can be easily half an hour or more. I know because that's what happened, I'm not a patience type so I waited, but after 20 minutes without making its appearance I think my topic can use a little love

2 Replies 5,566 Views

nope, I like the way they are, these resources are supposed to give the owner an "edge" over the others and it should serve that purpose. It's like the Air Force in RTS games, Airforce is supposed to be ass kicker and yet for that "balance" reason they're nuffed most of the time to a point of rediculous. That's why it's imperitive to secure these resources and defend them, everything is fine and good until you declare war, in which th

39 Replies 21,824 Views

go to your preference - interface tap and uncheck the "only show battle when both sides are fleets" box.

9 Replies 3,533 Views

the sheer amount of bugs being reporting in because many players here are beta testing the 1.1 patch. And you know, bug and patch go together. The 1.1 patch beta is optional for those who want to help out fastening the process of making the patch, it's not an official release. The latest official release is the 1.0X, if you get that one you won't run into bugs, only very few and by the time you notice those bugs, 1.1 probably will be out. <img src="ht

17 Replies 16,487 Views

Both HOMM5 and Spellforce 2 will still have copy protection, just not Starforce. Well, everyone should also check all the comments make on those article, not just reading the article itself. You can easily notice that most people starts making Stardock as something you would call ... a figure head. An

49 Replies 31,023 Views

Rally points seem broken. Some Constructors sometimes just sit next to the planet that built them. Others to go their rally points just fine. Sometimes setting the rally point to and then setting it back will fix it for a turn or two. I have been noticing this since the very first beta. It hap

39 Replies 18,426 Views

Alpha is like your 'rough draft'. You just jot down the ideas and features. Nobody but your inside crew usually sees this. Beta is your first 'revision'. You fix some bugs, get some more stuff working, but there's still some kinks in it so it's not ready for general people yet. Release is like the 'final dra

16 Replies 16,591 Views

geez, do you need to type like THAT! This is a gaming forum you know. I think I get your problem but to be frank, it's too ... heh ... dramatic to read for a Video Game board. For the record the no-protection thingy work just right for me. I have 2 DVD-drives on my PC but one of the fried. The Soundtrack in the game is not realy good so I have been running my own MP3. Good thing since I don't need to swap disk. I

24 Replies 19,561 Views

Also, I shoiuld point out that this is late game, I am producing large ships now and have had four groups of three medium ships controlling the galaxy for awhile now Eh, then you're lucky man, or to me at least. I'm also playing on Touch and the AIs are keeping me on my toe. I had the upper han

10 Replies 4,464 Views

At what point this is in the game. I believe in one of the Beta Log it mentioned that some races will be building ships that has pure defense in order to counter the initial rush. I had that in my games but as later into the game they'll be upgrading those ships.

10 Replies 4,464 Views

Do you know which race it is? Each player has its own way of doing its planet stuff Hey Brad, I reported this about 4 days ago with beta 3. Take a look at this (if the link doesn't work for you then do a forum search with the word double, it should be the "double galactic achievement under my n

11 Replies 9,030 Views