direvus

direvus

Joined Member # 2383254
3 Posts 1 Replies 94 Reputation

Turns out that there are some prerequisites for starbase modules that aren't made clear in the tech tree. According to the manual, in order to build the module Interstellar Consortium , on a starbase you must first build Xeno Concert Hall . There's no way of determining this in-game. I was merrily researching down the Cultural Domination tech path, and when I sent my constructors out to build a meg

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I'm getting some weird results in the planetary Ship Build Menu. Old designs that I have since upgraded with better tech are showing up. So one of my designs, the Ferox III, is showing up twice. One of them is the old design, and the other is the new (current) design. I've included a link to a screenshot that demonstrates this. You can see that Ferox III and Strucius I both appear twice. To make this even stranger, the old

3 Replies 3,929 Views

Hi there, I'm enjoying the game so far, but I noticed some textual errors in the planet description for my homeworld, in the first campaign mission. I'm hoping this forum is the smart place to post them. Here goes. There's a /n looking very out of place between two sentences. I'm guessing somebody meant to type a newline code \n and hit the wrong slash. Damnit, why doesn'

0 Replies 1,894 Views