I've seen this same thread several times, and not once have I seen an answer from a dev explaining how the thing works. It would seem a simple thing for them to do, no?
MrOwl
Perhaps it just protects the freighters from the planet its on?
MrOwl what was the name of this weapon, there are some powerful weapons that become available at certain tech levels if your an evil civ that are way above the other weapons at that current tech level. The Nano Ripper also comes to mind (which is 8 dmg), which is a mass driver weapon that becomes available to any civ with the tech "singularity driver 4".
I've been looking on the board to see if anyone knows what the "creativity" (+25%) trait does. It seems nobody has an answer. But a few games ago, I had the trait, and late in the game, when I was building a new ship, I noticed a weapon I hadn't seen before... I think it was a missle weapon... anyway, it did something like 8 damage - WAY above everything else I had. I didn't pay it too much notice at the time (except "load up on these!!"), but haven't seen the weapon since that game (and I haven
To start, I love the game. I'm new to Gal Civ, but have been playing computer turn-based strategy games since Master of Magic. This game was worth every penny spent, and then some. However, I'm finding some of the random events just too "game-changing" for my tastes. I mentioned in another thread that the appearance of the Ranger ship almost ruined a good game, as nobody (myself, the other AI's) had anything that could even remotely counter it. This Ranger easily destroyed fleet